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คลังตำรา

คู่มืออาชีพทั้ง 7

ไม่มีสูตรสำเร็จตายตัวว่าอาชีพไหนคือ 'ที่สุด' — มีเพียงอาชีพที่เข้ากับจังหวะการเล่นของคุณ สำรวจทั้ง 7 เส้นทางแห่ง Aetherion ก่อนตัดสินใจก้าวแรก

ภาพรวมอาชีพ

EOS Aetherion เปิดให้เลือกจาก 7 อาชีพ และไม่มีอาชีพฮีลเลอร์เฉพาะทางเหมือน MMORPG ทั่วไป — บทบาทในทีมทั้งหมดหมุนรอบสามแกนเท่านั้น: Tank, DPS และ Buffer

Tank คือแนวหน้าที่ยืนรับดาเมจและล่อเป้าแทนทีม มีเพียง Guardian และ Warrior เท่านั้นที่รับบทนี้ได้เต็มรูปแบบ DPS คือกลุ่มใหญ่ที่สุดในบรรดา 7 อาชีพ ประกอบด้วย Rogue และ Archer ที่ถนัดดาเมจกายภาพ กับ Sorceress และ Warlock ที่ถนัดดาเมจเวทมนตร์ ส่วน Buffer มีเพียง Paladin อาชีพเดียวที่ใช้ทรัพยากร Radiance ประสาทพรและบัฟให้พันธมิตรแทนการฮีลแบบหมอเวทบำบัดในเกมอื่น — เมื่อไม่มีฮีลเลอร์ ทุกปาร์ตี้จึงต้องพึ่งการหลบและการบริหารทรัพยากรของตัวเองเป็นหลัก ไม่ใช่การรอคอยพลังชุบชีวิตจากเพื่อนร่วมทีม

ทรัพยากรประจำอาชีพคือตัวแปรหลักที่ทำให้แต่ละอาชีพรู้สึกต่างกัน ไม่ใช่แค่สไตล์การต่อสู้ผิวนอก ไม่มีอาชีพไหนใช้ระบบทรัพยากรเดียวกันเลยสักคู่ บางอาชีพสะสมพลังจากการรับ-ให้ดาเมจ บางอาชีพฟื้นคืนเองตามเวลา และบางอาชีพต้องบริหารสมดุลระหว่างใช้กับฟื้นในจังหวะเดียวกัน เข้าใจทรัพยากรของอาชีพที่เลือกให้ทะลุปรุโปร่งก่อนออกไปฟาร์มด่านแรก จะทำให้จังหวะดาเมจไม่มีวันสะดุด

  • WarriorDPS ประชิดทรัพยากร: Rageกดดันระยะประชิดต่อเนื่อง สะสมความคลั่ง จบเกมด้วยท่าเด็ดสังหาร
  • RogueDPS ประชิดทรัพยากร: Vitalityเปิดฉากจากที่ซ่อน สะสมคอมโบ ปล่อยหมัดเด็ดในจังหวะเดียว หลบหลีกคล่องตัว
  • Guardianแทงค์ทรัพยากร: Vitalityควบคุมเป้าหมาย ลดทอนความเสียหาย ปกป้องปาร์ตี้
  • SorceressDPS เวทมนตร์ทรัพยากร: Manaระเบิดพลังธาตุ ควบคุมพื้นที่ บริหารเวลาร่ายเวท
  • ArcherDPS ระยะไกลทรัพยากร: Concentrationหลอกล่อระยะไกล ทำเครื่องหมายเป้าหมาย สร้างความเสียหายระยะไกลต่อเนื่อง
  • WarlockDPS เวทมนตร์ทรัพยากร: Magicสะสมความเสียหายต่อเนื่อง ดูดพลังชีวิต จุดชนวนความเสื่อมสลาย
  • Paladinซัพพอร์ต (Buffer)ทรัพยากร: Radianceรักษาพันธมิตร ประทานพร ล้างสถานะผิดปกติ ใช้สกิลฉุกเฉิน

Warrior

นักรบแนวหน้าผู้ถือกำเนิดจากสงครามชายแดนแห่ง Ignea วอร์ริเออร์สละความระมัดระวังเพื่อแรงส่ง เชื่อมต่อการโจมตีสองมืออันโหดเหี้ยมที่ทวีความรุนแรงขึ้นเรื่อย ๆ ตามความคลั่งที่สะสม

บทบาท

DPS ประชิด

ความยากในการเล่น

ความยาก 2 จาก 5

ทรัพยากรประจำอาชีพ

Rage

ภาพตัวละคร Warrior อาชีพDPS ประชิด
สไตล์การต่อสู้
กดดันระยะประชิดต่อเนื่อง สะสมความคลั่ง จบเกมด้วยท่าเด็ดสังหาร
อาวุธ
ดาบใหญ่ · ขวานศึก
พลังโซลประจำอาชีพ
Ember Soul — แปลงโซลที่ดูดซับเป็นพลังโจมตีดิบ

มือใหม่ควรรู้

Rage สะสมขึ้นทั้งตอนที่วอร์ริเออร์ลงดาบใส่ศัตรูและตอนที่โดนตีกลับ ยิ่งแลกหมัดหนักเท่าไหร่พูลก็ยิ่งเต็มไว — แต่สกิลหลักของอาชีพนี้ก็เผา Rage มหาศาลเช่นกัน

คลังสกิล

สกิลทั้งหมดของ Warrior

ฐานข้อมูลสกิลในเกมจริงของ Warrior มีทั้งหมด 85 สกิล แบ่งเป็นสกิลพื้นฐานที่ใช้ได้ทุกสาย กับสกิลเฉพาะของสาย Protector และสาย Berserker ชื่อสกิลและคำอธิบายคงภาษาอังกฤษต้นฉบับตามที่ปรากฏในเกมจริง

สกิลพื้นฐาน (Common)13
ไอคอนสกิลรายละเอียด
AttackAttackInflict DMG equivalent to 113% of ATK on nearby target and recovers 15 Rage.
BludgeonBludgeonDeals DMG equal to 146% of ATK.
UpendUpendDeals DMG equivalent to 200% of ATK. Can only be used if target's HP is below 50%.
Warrior's WillWarrior's Will-30% Threat Generation, ATK +10%, and Rage regen upon successful attack +50%.
RollRollRolls on the ground, moving forward by 7 meters. Skill activates instantly when used.
Leaping SlashLeaping SlashJumps at the target, inflicting DMG equivalent to 74% of ATK and gathering 20 Rage. Immobilizes the target for 1 second.
Pre-emptive StrikePre-emptive StrikeDeals DMG equivalent to 58% of ATK and stops enemy from using skills with a yellow casting bar. Target can't use skills with a cast time for 3 seconds. Skill activates instantly when used.
Wind BladeWind BladeCreates a powerful gust which deals DMG equal to 170% of ATK.
CleaveCleaveDeals DMG equivalent to 187% of ATK and grants a 50% chance of knocking target back.
SlashSlashSwing the weapon, inflicting DMG equivalent to 136% of ATK to all enemies within 4 meters.
ExpungeExpungeImmediately removes all magic and bleeding effects from a target. Can also be used on yourself.
RiposteRiposteObtain 6 additional Rage when attacked.
Safe HavenSafe HavenReturn to Inn. Can't be used in battle.
สกิลสาย Protector36
ไอคอนสกิลรายละเอียด
Crushing StrikeCrushing StrikeDeals DMG equivalent to 196% of ATK and inflicts DEF -10% for 10 seconds.
Threat MagnetThreat MagnetActivate/Deactivate: Threat Generation +200% and Bludgeon DMG +50%. Cooldown -40%.
CounterattackCounterattackDeals DMG equivalent to 150% of ATK. Afterwards, ATK and DEF +10% for 10 seconds. Upon enemy attack, 30% chance of activating skill once every 8 seconds. Skill activates instantly when used.
Imposing PresenceImposing PresenceReduces ACC of all enemies within 10 meters by 8% for 10 seconds. DMG inflicted by Revenge increases +50%.
RevengeRevengeInflicts 4 consecutive hits to enemies within 3 meters. Each hit inflicts DMG equivalent to 48% of ATK. 50% chance of activating skill when Counterstrike is used. Skill activates instantly when used.
Primal RoarPrimal RoarYour DEF and DEF of all Party members within 30 meters increases +30% for 3 seconds.
Will to SurviveWill to SurviveIf player HP drops below 30% while effect is active, grants +30% DEF for 5 seconds. This effect has Cooldown time of 10 seconds between each activation. Effect does not stack with Evasion.
EarthsplitterEarthsplitterDeals DMG equivalent to 186% of ATK to all targets within 5 meters. DMG increases +10% for each Gale Slash.
DefianceDefianceWhen your HP is below 30%, regens 15% of HP. Effect has Cooldown time of 60 seconds.
Protective CallProtective CallYour Max HP and Max HP of all Party Members within 30 meters increases by 15% for 20 seconds.
Path of DestructionPath of DestructionDeals DMG equivalent to 250% of ATK to all targets along a straight 11-meter path. Enemies further away receive less DMG.
Bloodcurdling RoarBloodcurdling RoarWithin 30 meters, Forces target to face you. If the target is a monster, it will be provoked to attack you for 10 seconds. Also increases ATK of party members within the range by 10%.
Guard PositionGuard PositionDEF increases by 50%, PvP DEF increases by 20%, and ATK increases by a factor equivalent to 8% of DEF. In Party mode, 10% of DMG inflicted by monsters is dispersed amongst entire Party.
Gale SlashGale SlashInflicts 3 hits of DoT to all enemies within 4 meters, each hit inflicts DMG equivalent to 69% of ATK. Last target to be hit by skill receives 10% extra DMG from Gale Slash, lasting for 10 seconds. This effect can stack up to 50%.
Hard TargetHard TargetPermanently increases Max HP by 20%.
ProvokeProvokeRecovers 50 Rage and turns target toward you. If the target is a monster, it will attack you for 3 seconds. Skill is more effective against monsters that are not in active combat.
Bellicose TauntBellicose TauntRecovers 50 Rage and turns all targets within 15 meters toward you. If the targets are monsters, they will attack you for 3 seconds. Skill is more effective against monsters that are not in active combat.
Iron WillIron WillCleave, Crushing Strike and Ragged Wound reduce target's ATK by 5% for 5 seconds. Effect can only be activated once every 6 seconds.
Thick SkinThick SkinStop attacking for 4 seconds and take a defensive position. Received DMG -30% in defensive position. Grants immunity to all status effects. Skill activates instantly when used.
Soul ReaveSoul ReaveInflict DMG equivalent to 193% of ATK by consuming all useable Rage. Each Rage consumed increases DMG by 2.9%.
Red MistRed MistGain 50 Rage instantly.
Sword BarrierSword BarrierWhen DMG is received, 20% chance that DMG of next attack received within the next 3 seconds will be reduced by 80%. Activates once every 10 seconds.
HaymakerHaymaker5% chance of activating skill once every 10 seconds when receiving DMG. Deals DMG equivalent to 191% of ATK and stuns the target for 1 second. Skill activates instantly when used.
EarthquakeEarthquakeStrikes the ground, stunning enemies within 6 meters for 2 seconds and inflicting DMG equivalent to 162% of ATK.
Ragged WoundRagged WoundDeals DMG equivalent to 177% of ATK and inflicts Move SPD -20% for 10 seconds.
Cleave MasteryCleave MasteryCleave forces targets backwards.
Shoulder ChargeShoulder ChargeDeals DMG equivalent to 97% of ATK and knocks target down. 50% chance of activating skill when using Cleave. Skill activates instantly when used.
Intimidating BlowIntimidating BlowDeals DMG equivalent to 50% of ATK to targets within 10 meters and inflicts Move SPD -20% for 10 seconds. Effects do not stack with Reflective Scream and Bloodcurdling Roar.
FlurryFlurryDeals DMG equivalent to 151% of ATK to all targets within 2 meters. DMG increases by 50% when target is affected by Reflective Scream, Intimidating Blow or Bloodcurdling Roar.
Reversal of FortuneReversal of FortuneYour CRIT EVA and CRIT EVA of all Party Members within 30 meters increases +30% for 10 seconds.
EvasionEvasionCRIT EVA +10% and DEF +20% for 5 seconds. Activates once every 10 seconds upon receiving CRIT DMG. Does not stack with Will to Survive.
Unstoppable SwordUnstoppable Sword5% chance of activating skill once every 10 seconds when receiving DMG. Stuns target for 1 second. Inflicts 2 hits. Each hit inflicts DMG equivalent to 126% of ATK. Target hit by the second attack is pushed back and falls. Skill activates instantly when used..
Brute ForceBrute Force3% chance of activating skill once every 3 seconds when inflicting DMG. Stuns target for 1 second.
Reflective ScreamReflective ScreamDeals DMG equivalent to 50% of ATK to targets within 10 meters and inflicts PvP Piercing -20% for 10 seconds. When being attacked, inflicts DMG equivalent to 50% of ATK to all enemies within 5 meters every 2 seconds. Does not stack with Intimidating Blow or Bloodcurdling Roar.
Wave of FuryWave of FuryCharges at enemies within 10 meters straight ahead, inflicting DMG equivalent to 196% of ATK and knocks them back
Pain BarrierPain BarrierFor 5 seconds, DMG taken is reduced by 50%. When attacked, inflicts DMG equivalent to 80% of ATK on all enemies within 5 meters every 2 seconds.
สกิลสาย Berserker36
ไอคอนสกิลรายละเอียด
Crush ArmorCrush ArmorDeals DMG equivalent to 243% of ATK and inflicts DEF -10% for 10 seconds.
BloodthirstBloodthirstUpon inflicting CRIT DMG, once every 5 seconds, gain 15 Rage per second for 3 seconds.
Bloody AssaultBloody AssaultInflicts 3 hits continuously. Each hit inflicts DMG equivalent to 131% of ATK. 40% chance of activating skill once every 10 seconds upon inflicting CRIT DMG. Skill activates instantly when used.
Battle TranceBattle TranceWhen used, Bloody Assault activates instantly, regardless of activation condition.
Blood GrudgeBlood GrudgeInflicts 5 hits continuously. Each hit inflicts DMG equivalent to 87% of ATK. 40% chance of activating skill upon casting Bloody Assault. Skill activates instantly when used.
IntimidationIntimidationWhen inflicting CRIT DMG on a target, gives 50% chance of gathering30 Rage once every 5 seconds.
Rage RuptureRage RuptureFor 10 seconds, DMG received +10% in exchange for ATK +15%.
FerocityFerocity70% chance of activating skill when Upend is used. Deals DMG equivalent to 220% of ATK. Skill activates instantly when used.
Enhanced FerocityEnhanced FerocityInflicts additional DMG equivalent to 200% of ATK when inflicting CRIT DMG with Upend or Ferocity.
Will StrikeWill StrikeInflicts DMG equivalent to 192% of ATK to targets within 4 m and recovers 30 Rage. Activates every 3 seconds upon consuming all Rage. Also has a 30% chance of activation upon casting Orbital Slash. Skill activates instantly when used.
OnslaughtOnslaughtIncreases chances of all activation skills by 50%.
Bladed BatteryBladed BatteryInflicts 6 sequential hits on target. First hit inflicts DMG equivalent to 65% of ATK; DMG of each additional hit increases by 20%. Then last hit inflicts an effect that debuffs enemy's increased DMG received by 10% for 5 seconds.
Combat StanceCombat StanceCRIT ACC and Piercing permanently increase by 10% and ATK increases +15% of Piercing and CRIT ACC.
Orbital SlashOrbital SlashInflicts 2 hits to all enemies within 4 meters. Each hit inflicts DMG equivalent to 73% of ATK. Reduces Rage consumption by 10 upon every consecutive use of the skill.
RampageRampageATK SPD +3% to maximum of 15% over 15 seconds. Skill activates once in 2 seconds with 30% chance of activation when attacking enemy.
ConcentrationConcentrationCRIT ACC +30% for 20 seconds.
Suppression StrikeSuppression StrikeDeals DMG equivalent to 187% of ATK and knocks target back. Skill activates instantly when used.
Enhanced Suppression StrikeEnhanced Suppression StrikeAfter Suppression Strike is used, Piercing increases +8% for 10 seconds.
FuryFuryRage consumption +10%, ATK +8%. You can deactivate this effect by reselecting its icon.
Raging FloodRaging FloodInflicts DMG equivalent to 195% of ATK by consuming all available Rage. Each Rage consumed increases DMG by 2.5%.
InfuriateInfuriate30% chance of gaining 100 Rage when Raging Flood is used.
Rallying CallRallying CallYour ATK and ATK of all Party Members within 30 meters increases by +10% for 20 seconds.
Critical ThrustCritical ThrustCritical DMG increases 20%.
FrenzyFrenzyFor 10 seconds, Boost ATK SPD, Move SPD and ATK by 30%. after then increase DMG received by 30% For 10 seconds.
Double SlashDouble SlashAttacks target twice, inflicting DMG equivalent to 111% of ATK and decreasing target's Move SPD -20% for 10 seconds.
War HungerWar HungerCooldown for Leaping Slash -20%, and +5 Rage per second outside of combat.
Twin EdgeTwin EdgeLeaping Slash activates 2 continuous hits. Each hit inflicts DMG equivalent to 107% of ATK and reduces target's Move SPD by 10% for 5 seconds. Skill activates instantly when used.
Twin Edge MasteryTwin Edge MasteryDMG of Twin Edge increases +50%. When it inflicts CRIT DMG, target becomes immobile for 2 seconds.
Grievous ImpactGrievous ImpactStrikes the enemy, inflicting DMG equivalent to 269% of ATK and stuns the enemy for 2 seconds.
Enhanced Grievous ImpactEnhanced Grievous ImpactWhen Grievous Impact is used, own CRIT ACC increases by 20% for 5 seconds.
Unyielding RushUnyielding RushRushes at the target, inflicting DMG equivalent to 74% of ATK and stunning the target for 1 second. Cannot be affected while rushing at the target.
Infinite BladeInfinite BladeNumerous blades emerge from the ground, inflicting DMG equivalent to 202% of ATK to all enemies within 6 meters.
Blade MasteryBlade Mastery30% chance of obtaining 20 Rage every time Infinite Blade is used. Resets cooldown.
Stringent FlameStringent FlameGrants immunity to crowd control skills. Inflicts DMG equivalent to 202% of ATK and recovers 30 Rage. Skill activates when HP falls below 30%. 60 second cooldown. Skill activates instantly when used.
MercilessMercilessAfter using Stringent Flame, you will not be affected by any abnormal state for 5 seconds and gains 50 Rage every second.
Immortal GaspImmortal GaspHP won't fall below 1 for 5 seconds. This skill can be used even when Immobile.

Rogue

มีดเงียบแห่ง Veilborn Guild โร้กแทรกตัวไปมาในเงามืด เปิดฉากจากที่กำบังและจบศึกก่อนที่ศัตรูจะทันตั้งตัว

บทบาท

DPS ประชิด

ความยากในการเล่น

ความยาก 4 จาก 5

ทรัพยากรประจำอาชีพ

Vitality

ภาพตัวละคร Rogue อาชีพDPS ประชิด
สไตล์การต่อสู้
เปิดฉากจากที่ซ่อน สะสมคอมโบ ปล่อยหมัดเด็ดในจังหวะเดียว หลบหลีกคล่องตัว
อาวุธ
มีดสั้นคู่
พลังโซลประจำอาชีพ
Shade Soul — โซลเพิ่มความรุนแรงคริติคอลและความเร็ว

มือใหม่ควรรู้

Vitality ของโร้กหมดเร็วมากตามจังหวะที่เปิดคอมโบสังหารต่อเนื่อง แต่ก็ฟื้นคืนเร็วพอ ๆ กันเมื่อถอยออกจากวงประชิด — เป็นทรัพยากรที่ให้รางวัลกับจังหวะเข้า-ออกที่แม่นยำ

คลังสกิล

สกิลทั้งหมดของ Rogue

ฐานข้อมูลสกิลในเกมจริงของ Rogue มีทั้งหมด 89 สกิล แบ่งเป็นสกิลพื้นฐานที่ใช้ได้ทุกสาย กับสกิลเฉพาะของสาย Assassin และสาย Duelist ชื่อสกิลและคำอธิบายคงภาษาอังกฤษต้นฉบับตามที่ปรากฏในเกมจริง

สกิลพื้นฐาน (Common)17
ไอคอนสกิลรายละเอียด
ATKATKDeals DMG equivalent to 82% of ATK.
Sapping ShurikenSapping ShurikenDeals initial long-range DMG equivalent to 83% of ATK and DoT equivalent to 9.4% of ATK every 2 seconds for 16 seconds.
Deep WoundDeep WoundDeals DMG equivalent to 121% of ATK.
Traitorous AidTraitorous AidPoisonous explosion deals DMG equivalent to 91% of ATK and DoT equivalent to 91% of ATK for each pre-existing DoT effect. Skill consumes all pre-existing DoT effects on target.
Banish FatigueBanish FatigueRestores all Stamina instantly.
Critical AimCritical AimGrants a 40% chance of activating Critical Aim each time player deals CRIT DMG. Grants CRIT ACC +5% for 10 seconds. Buff stacks up to 25%.
Soporific SolutionSoporific SolutionPuts target to sleep and immobilizes it for 4 seconds. Target recovers 5% HP over the duration of effect or until it is attacked. Last for 20 seconds if target is a monster.
SubterfugeSubterfugeReduces Threat Level generation by 20% and the chance of being pulled, knocked back or knocked down by 30%.
RollRollRolls on the ground, moving forward by 7 meters. Skill activates instantly when used.
Charging SlashCharging SlashDeals DMG equal to 103% of ATK.
Tainted EdgeTainted EdgeDeals initial DMG equivalent to 69% of ATK and poisons the target, dealing DoT equivalent to 8% of ATK for 12 seconds.
Crippling CutCrippling CutCharges target to deal DMG equivalent to 72% of ATK. Disables enemy skills that require a yellow casting bar. Target can't use skills with casting time for 3 seconds. Skill activates instantly when used.
Finishing StrikeFinishing StrikeDeals DMG equivalent to 168% of ATK and knocks target back. Grants DMG +5% for every 20% of HP lost by target. Max. +20% increase.
Explosive PainExplosive PainPoison explosion deals DMG equivalent to 62% of ATK to all targets within 5 meters of specified target and knocks them back. Each pre-existing DoT effect deals DMG equivalent to 62% of ATK. Skill consumes all pre-existing DoT effects on target.
First AidFirst AidRemoves one Curse or Poison effect from you or an ally.
Smoke ScreenSmoke ScreenGrants EVA +200% for 5 seconds.
Safe HavenSafe HavenReturn to Inn. Can't be used in battle.
สกิลสาย Assassin36
ไอคอนสกิลรายละเอียด
Open WoundOpen WoundDeals DMG equivalent to 129% of ATK. Targets affected by Tainted Edge are dealt DoT equivalent to 13.3% of ATK for 10 seconds.
HemorrhageHemorrhageDeals initial DMG equivalent to 115% of ATK and DoT which ramps every 2 seconds for 16 seconds. DoT ramps from 12.2% up to 20% of ATK. Effect does not stack with Draining Dagger.
Hemorrhagic StrokeHemorrhagic StrokeDuration of Hemorrhage increases to 4 seconds and DoT increases to 22.2%. Deals DMG equivalent to 40% of ATK when effect is canceled before end of its duration.
Lethal ApplicationLethal ApplicationSmears weapons with poison which lasts for 30 minutes and has a 20% chance of affecting targets. Poison deals DoT equivalent to 8% of ATK every second for 10 seconds. Activates once every 2 seconds. Does not stack with Paralytic Poison.
Harsh TreatmentHarsh TreatmentTargets hit with Traitorous Aid are afflicted with the Tainted Edge debuff.
Ripped RawRipped Raw50% chance of activating DoT effect of Sapping Shuriken when using Hemorrhage or Draining Dagger to attack an enemy.
Heartless BlowHeartless BlowActivates upon using Injurious Insult or Deep Wound to attack a target whose HP is below 50%. Launches 2 consecutive strikes, each of which deals DMG equivalent to 104% of ATK to all enemies within 4 meters of target. Dealt DMG +15% if target is affected by Tainted Edge. Skill activates instantly when used.
Feast of PainFeast of PainRestores a total 50 Stamina over 10 seconds upon using Traitorous Aid.
Toxic TradeToxic TradeGrants ATK 15% at the cost of received DMG +10% for 10 seconds.
Poison PrickPoison PrickActivates upon using Injurious Insult 3 times and inflicts DMG equivalent to 135% of ATK to the enemies within 4 meters. Skill activates instantly when used and cancels all other actions.
Poison Prick MasteryPoison Prick MasteryPoison Prick deals additional DMG equivalent to 20% of ATK. DMG dealt by this skill increases by 100% per pre-existing DoT effect on target.
Ghastly GulpGhastly GulpCharges target to deal DMG equivalent to 200% of ATK and inflict DEF and CRIT EVA -15% for 15 seconds.
Insidious ExpertiseInsidious ExpertisePermanent +25% to Piercing. ATK increases by an amount equivalent to 25% of Piercing.
Injurious InsultInjurious InsultDeals DMG equivalent to 125% of ATK. Targets affected by Tainted Edge are dealt 25% more DMG.
Mortal MireMortal MireAoE attack that deals DMG equivalent to 20% of ATK every second for 10 seconds to targets within 4 meters of caster. Injurious Insult consumes 5 less Stamina when used in the area of effect, and will deal DMG to up to 10 enemies within 4 meters of the target.
Roguish RecoveryRoguish RecoveryReduces cooldown of Banish Fatigue by 20% and restores 20% of Max HP. For a further 5 seconds, restores an additional 2% HP upon receiving DMG. Player cannot recover more than 20% of Max HP per second.
Devilish DispersalDevilish DispersalResets duration of DoT effects on target. Enemies within 10 meters of target are afflicted with the same DoT effects as target and dealt additional DMG equivalent to 100% of ATK.
Lingering PainLingering PainTraitorous Aid inflicts DEF -10% for 10 seconds.
Eternal ExcruciationEternal ExcruciationFor a period of 5 seconds, Traitorous Aid and Explosive Pain do not consume DoT effects.
Master of PainMaster of PainReduces the cooldown of Traitorous Aid, Explosive Pain and Eternal Excruciation by 10%.
Lethal Combination ApplicationLethal Combination ApplicationSmears weapons with poison which lasts for 30 minutes and has a 20% chance of affecting targets. Deals DoT equivalent to 6% of ATK every second for 10 seconds and converts 100% of dealt DMG into HP. Activates once every 2 seconds.
Vacillating VenomVacillating VenomApplies Lethal Combination to weapon and has a 50% chance of activating one of the following three effects upon using Traitorous Aid. Blue Poison: Deals DoT equivalent to 8% of ATK for 12 seconds.Purple Poison: Resets cooldown of Traitorous Aid. Orange Poison: Grants Stamina Regen +100% for 10 seconds.
Sadistic SurgeSadistic SurgeAll DoT effects deal CRIT DMG for 10 seconds. Resets duration of DoT effects.
Reaping RushReaping RushDeals DMG equivalent to 55% of ATK. Also, all DoT effects affecting the target will be reset and transfered to other enemies within 5 meters of the target. Enemies affected by Reaping Rush will be dealt DoT equivalent to 15% of ATK every second for 10 seconds and Move SPD -10%. Stuns targets for 1 second when the effect ends.
Slowing StrikeSlowing StrikeDeals initial DMG equivalent to 154% of ATK. Deals additional DoT equivalent to 6% of ATK every second and inflicts ATK SPD -10% for 10 seconds.
Draining DaggerDraining DaggerDeals DMG equivalent to 76% of ATK. Deals DoT equivalent to 9.9% of ATK every 2 seconds for 15 seconds and converts 100% of dealt DMG into HP. Effect does not stack with Hemorrhage.
Draining Dagger MasteryDraining Dagger MasteryDraining Dagger deals DoT every 1 second.
Paralytic ApplicationParalytic ApplicationFor 30 minutes, caster's attacks have a 20% chance of poisoning targets for 10 seconds and inflicting Move SPD -15%. Deals DoT equivalent to 8% of ATK every 2 seconds. Activates once every 2 seconds. Does not stack with Lethal Application.
Enhanced Paralytic PoisonEnhanced Paralytic PoisonRegen effect of targets affected by Paralytic Poison reduced by 30%.
Sapping Shuriken MasterySapping Shuriken MasteryReduces cooldown of Sapping Shuriken by 30% and grants DMG +20%
Nerve ToxinNerve ToxinThrows a flask which poisons targets for 10 seconds. Affected targets are dealt DMG equivalent to 20% of ATK whenever they move.
Grip of AgonyGrip of AgonyTraitorous Aid stuns targets for 1 second and inflicts Move SPD -30% for 5 seconds.
Indelible InjuryIndelible InjuryFor 10 seconds, DoT effects on target do not expire and cannot be removed. Traitorous Aid and Explosive Pain deal 3 times as much DMG, regardless of other DoT effects.
Indelible Injury MasteryIndelible Injury MasteryIncreases duration of Indelible Injury to 15 seconds. Traitorous Aid and Explosive Pain deal 4 times as much DMG, regardless of other DoT effects. Injurious Insult deals additional DMG equivalent to 20% of ATK.
Toxic SmokeToxic SmokeWhen attacked, deals DMG equivalent to 20% of ATK to enemies within 5 meters every 2 seconds. Target's ACC and ATK SPD -15% and received healing -30% for 5 seconds.
Poisonous ShroudPoisonous ShroudCreates a poisonous pool with a 6-meter radius around the caster. Deals DMG equivalent to 20% of ATK every 0.5 seconds for 10 seconds. Inflicts ACC and PvP Piercing -50% on all opposing players within the area of effect.
สกิลสาย Duelist36
ไอคอนสกิลรายละเอียด
Furious StrikeFurious StrikeDeals DMG equivalent to 145% of ATK every 4 seconds when using Deep Wound. Activates instantly upon use.
Lethal BlowLethal BlowSkill activates upon dealing CRIT DMG with Furious Strike. Deals DMG equivalent to 267% of ATK and knocks target back. Skill activates instantly when used.
Raid ReadinessRaid ReadinessUse of Charging Slash or Shadow Drain grants Stamina Regen +90% for 5 seconds.
Concussive ConfusionConcussive ConfusionDeals DMG equivalent to 75% of ATK to targets within 3 meters and launches player backward 8 meters. Threat Level -70%. Activates instantly upon use.
OnslaughtOnslaughtGrants ATK +2% once every 5 seconds for 20 seconds upon attacking target with Finishing Strike, Dissection, or Nerve Slash. Buff stacks up to 10%.
Exploit WeaknessExploit WeaknessGrants ATK, Crit Accuracy +5% for 5 seconds upon attacking target with Deep Wound.
Covert AssaultCovert Assault1% chance of activating skill once every 10 seconds upon consuming 4 Stamina. Inflicts 4 hits on target, each of which deals DMG equivalent to 92% of ATK. Skill activates instantly when used.
Wide AwakeWide AwakeGrants ATK SPD +10% for 15 seconds.
Enhanced Critical AimEnhanced Critical AimCritical Aim activation chance increases to 100%.
Unceasing SlaughterUnceasing SlaughterGrants Deep Wound, Furious Strike and Lethal Blow a 40% chance of dealing additional DMG equivalent to 50% of ATK.
DissectionDissectionDeals DMG equivalent to 273% of ATK. Consumes 1 Critical Aim stack. Shares cooldown with Nerve Slash.
Assassin's ShadowAssassin's ShadowCRIT ACC +30% for 15 seconds. Consumes 3 Critical Aim stacks.
Combat CompetenceCombat CompetencePermanently grants CRIT ACC +10%. ATK increases by an amount equivalent to 25% of CRIT ACC.
Mortal ReminderMortal ReminderUpon dealing CRIT DMG, grants a 50% chance of dealing DMG equivalent to 80% of ATK once every 2 seconds.
Parallel of PainParallel of PainActivate/Deactivate: ATK and gear-based ATK by -50%. Consumes +20% Stamina. However, all the skills that consume Critical Aim will deal DMG to all enemies within 5 meters of target. Skills that don't consume Critical Aim deal additional DMG equivalent to 100% of ATK.
Trailing EdgeTrailing EdgeActivates upon dealing CRIT DMG with Finishing Strike, Dissection, or Nerve Slash. Deals DMG equivalent to 283% of ATK to targets along a straight 10-meter path. Skill activates instantly when used.
Dragging SlashDragging SlashDeals DMG equivalent to 141% of ATK to targets along a straight 10-meter path. Trailing Edge deals +100% DMG.
Killer InstinctKiller InstinctGrants ATK SPD +12% for 5 seconds upon attacking a target whose HP is below 30%.
Survival InstinctSurvival InstinctGrants Received DMG -40% for 5 seconds when caster has less than 30% of Max HP. Effect has a cooldown of 60 seconds.
Fatal AwakeningFatal AwakeningGrants ATK +10% for 15 seconds.
Shadow DrainShadow DrainCharges target and deals DMG equivalent to 322% of ATK. Consumes 1Critical Aim stack.
JugularJugularIf target's HP is below 50%, resets cooldown once every 20 seconds when using Finishing Strike, Dissection, or Nerve Slash.
Expose WeaknessExpose WeaknessGrants CRIT ACC +20% for 20 seconds upon using Wide Awake, Fatal Awakening or Ruthless. Effect has a cooldown of 60 seconds.
Vanishing ViperVanishing ViperRenders caster invisible to enemies for 20 seconds. While invisible, attacks deal DMG equivalent to 150% of ATK and stun targets for 2 seconds. Effect is canceled upon taking DMG, attacking a target, or clicking on an object.
Slashing StormSlashing StormDeals 3 consecutive attacks. Each strike deals DMG equivalent to 88% of ATK.
Endless EdgeEndless EdgeActivates upon using Slashing Storm and deals 2 consecutive strikes. Each strike deals DMG equivalent to 111% of ATK. Skill activates instantly when used.
Blade DanceBlade DanceGrants ATK SPD 10% for 5 seconds upon using Endless Edge.
Dashing DeathDashing Death+60% Move SPD for 8 seconds.
ThunderstruckThunderstruckOverhead strike which deals DMG equivalent to 180% of ATK to all enemies within 4 meters and stuns the target for 1 second.
Stunning StrikeStunning StrikeDeals DMG equivalent to 59% of ATK and stuns target for 2 seconds.
Cutthroat CapitalCutthroat CapitalStunning Strike triggers +15% ATK for 5 seconds.
RuthlessRuthlessCRIT ACC +60% for 10 seconds.
RemorselessRemorselessRuthless deals 40% more CRIT DMG.
LightspeedLightspeedWhen used, resets cooldown time of Rolling, Charging Slash, Concussive Confusion, Dragging Slash, Dashing Death, and Thunderstruck.
Nerve SlashNerve SlashDeals DMG equivalent to 251% of ATK. Skill decreases regen effect by 30% and ATK SPD by 10% for 10 seconds. Consumes 1 Critical Aim stack. Shares cooldown with Dissection.
Deadly PursuitDeadly PursuitRemoves all debuffs and grants debuff immunity for 5 seconds. CRIT ACC and Move SPD +20%.

Guardian

ผู้พิทักษ์แห่งคำสาบานจากวิหารร้าง โล่ของการ์เดี้ยนคือพันธสัญญา — ตราบใดที่โล่ยังยืนหยัด ปาร์ตี้ก็ยังไม่ล้ม เชี่ยวชาญการควบคุมศัตรู ล่อเป้า และการป้องกันที่ไม่มีวันแตก

บทบาท

แทงค์

ความยากในการเล่น

ความยาก 2 จาก 5

ทรัพยากรประจำอาชีพ

Vitality

ภาพตัวละคร Guardian อาชีพแทงค์
สไตล์การต่อสู้
ควบคุมเป้าหมาย ลดทอนความเสียหาย ปกป้องปาร์ตี้
อาวุธ
ดาบและโล่หอคอย
พลังโซลประจำอาชีพ
Aegis Soul — โซลแข็งตัวกลายเป็นเกราะป้องกัน

มือใหม่ควรรู้

การ์เดี้ยนสะสม Vitality ผ่าน Seed ที่บางสกิลป้องกัน/ยั่วเป้าปล่อยทิ้งไว้บนสนาม จากนั้นจึงดึง Seed เหล่านั้นกลับมาแปลงเป็นพลังใช้งานภายหลัง ต่างจากทรัพยากรที่ฟื้นเองตามเวลาโดยสิ้นเชิง

คลังสกิล

สกิลทั้งหมดของ Guardian

ฐานข้อมูลสกิลในเกมจริงของ Guardian มีทั้งหมด 86 สกิล แบ่งเป็นสกิลพื้นฐานที่ใช้ได้ทุกสาย กับสกิลเฉพาะของสาย Stormguard และสาย Earthguard ชื่อสกิลและคำอธิบายคงภาษาอังกฤษต้นฉบับตามที่ปรากฏในเกมจริง

สกิลพื้นฐาน (Common)14
ไอคอนสกิลรายละเอียด
ATKATKAttacks nearby enemies. Each hit inflicts DMG equivalent to 84% of ATK. Grants 2 Vitality.
Lightning LungeLightning LungeLunging attack that deals DMG equal to 196% of ATK.
Spirit BladeSpirit BladeConsumes all Vitality to attack enemies with HP below 50%. Inflicts DMG equivalent to 137% of ATK, every vitality consumed grants +3.2% DMG.
Earthen WrathEarthen WrathCovers the area with Vitality; inflicts DMG equivalent to 30% of ATK to enemies within 5 meters for 8 seconds.
Spiritual SalveSpiritual SalveRemoves 1 Curse or Poison effect from yourself or an ally.
Harvest VitalityHarvest VitalityDeals DMG equivalent to 86% of ATK and absorbs 10 Vitality. Consumes all Vitality Seeds and absorbs 5 Vitality per consumed seed.
RollRollSpins in midair and swiftly moves 7 meters. Skill activates instantly when used.
Siphon SpearSiphon SpearAttacks target twice, inflicting DMG equivalent to 45% of ATK and absorbing 8 Vitality.
Thundering ThrustThundering ThrustDeals DMG equal to 78% of ATK and regens 5 Vitality.
Crescent WindCrescent WindDeals DMG equivalent to 100% of ATK and stops target from using skills with a yellow casting bar. Target can't use skills with casting time for 3 seconds. Skill activates instantly when used.
Rushing WindRushing WindObtain 1 Vitality Seed when using Siphon Spear. ATK SPD +5% for 20 seconds and decreases Siphon Spear cooldown by 25%. Effect stacks up to 3 times.
Stone SkinStone SkinVitality shield protects you from DMG equivalent to 25% of maximum HP for 10 seconds.
Ethereal BondsEthereal BondsBinds target in spirit energy, immobilizing them for 4 seconds. Monsters are affected for 20 seconds. Bound target recovers 5% of maximum HP every second until attacked or skill ends.
Safe HavenSafe HavenReturn to Inn. Can't be used in battle.
สกิลสาย Stormguard36
ไอคอนสกิลรายละเอียด
Ethereal WoundEthereal WoundDeals DMG equivalent to 175% of ATK and inflicts CRIT EVA -10% for 10 seconds. Grants 2 Vitality Seeds.
Vital BoostVital BoostMaximum Vitality permanently increases by 20.
ThunderclapThunderclapDeals DMG equivalent to 121% of ATK and knocks target back. Skill activates instantly when used.
Thunderclap MasteryThunderclap MasteryGrants 1 Vitality Seed upon dealing DMG with Thunderclap. Grants 2 Vitality Seeds upon dealing CRIT DMG.
Thrashing ThunderThrashing ThunderLaunches a spear 2 meters in front of player, dealing 2 strikes with DMG equivalent to 127% of ATK to all enemies within 5 meters of targeted area.
Soul Stone: Lightning RainSoul Stone: Lightning RainDeals DMG equivalent to 50% of ATK to enemies within 5 meters every second for 10 seconds. Cannot be active at the same time as Soul Stone: Dark Horizon.
Wind CalibrationWind CalibrationGrants cooldown -50% for Siphon Spear, Thundering Thrust, Spirit Blade, Harvest Vitality, Ethereal Wound, Impact Gale, Storm of Blades, and Storm Spear for 10 seconds. Effect does not stack with Vital Flood.
Vital SerenityVital SerenityVitality isn’t absorbed or consumed while Wind Calibration is active.
Ethereal UrgeEthereal UrgeGrants player Threat Level -20% and ATK SPD +5% for 20 seconds after using Harvest Vitality or Spirit Blade. Stacks up to 3 times.
Blitz BoostBlitz BoostGrants a surge of energy for 30 minutes which deals additional DMG equivalent to 80% of ATK once every 5 seconds. Cannot be active at the same time as Sapping Storm.
Thunder BladeThunder Blade50% chance of activating skill when Harvest Vitality is used with more than 3 Vitality Seeds. Each Vitality Seed consumed by Harvest Vitality inflicts DMG equivalent to 59% of ATK. Thunder Blade will not activate when this skill is learned alongside Slashing Storm.
Lightning StrikeLightning StrikeDeals DMG equivalent to 229% of ATK per second for 5 seconds and inflicts received DMG +3% per second upon targets. Received DMG debuff lasts 10 seconds.
Storm SurgeStorm SurgeCRIT ACC and Piercing permanently increase by 10% and ATK increases +15% of Piercing and CRIT ACC.
Typhoon ChargeTyphoon ChargeImmobilizes target for 1 second and launches a jumping attack which deals DMG equivalent to 116% of ATK. Grants 2 Vitality Seeds and 10 Vitality. Player obtains half of this amount from monsters.
Aerial BlastAerial BlastPlayer launches an aerial attack which deals DMG equivalent to 32% of ATK 3 times to all targets within 4 meters. Grants 5 Vitality.
Storm of BladesStorm of BladesLaunches a flurry of attacks, with each strike dealing DMG equivalent to 188% of ATK. If player Vitality is below 50%, consumes 30 Vitality and strikes the target 2 times. If player Vitality is over 50%, consumes 50 Vitality and strikes the target 3 times .
Enhanced Harvest VitalityEnhanced Harvest VitalityVitality obtained with Harvest Vitality increases by 10, and absorbed Vitality increases by 10 per Vitality Seed.
Soul Stone: Spirit SproutSoul Stone: Spirit SproutGrants all Guardian, Warrior and Archer party members within 40 meters CP regen +20% for 10 minutes.
Storm SpearStorm SpearConsumes all Vitality to inflict 4 hits on the target. Each attack deals DMG equivalent to 51% of ATK. Each consumed Vitality grants DMG +2.9%. Immobilizes target for 1 second and deals DoT equivalent to 28.5% of ATK every second for 8 seconds.
Blade FuryBlade FuryInflicts 4 hits on target, each of which deals DMG equivalent to 68% of ATK. Targets hit by Storm Spear are dealt DMG +50%. Skill activates when more than 60% of max. Vitality is consumed by Storm Spear or Spirit Blade.
Bolster VitalityBolster VitalityGrants an additional 20 Vitality every 5 seconds upon dealing CRIT DMG.
Enhanced Spirit BladeEnhanced Spirit BladeEach Vitality consumed by Spirit Blade increases DMG by an amount equal to 3.9% of ATK.
Lightning SpearLightning SpearThrows a spear infused with lightning which inflicts DMG equivalent to 186% of ATK to targets and stuns target for 1 sec within 6 meters of target. Regen an additional 50 Vitality.For 10 seconds, Electric Shock effect that deals 13.3% damage every second is inflicted to target.
Summon StormSummon StormDeals DMG equivalent to 45% of ATK to enemies within 5 meters every 0.5 seconds for 10 seconds.
Impact GaleImpact GaleDeals DMG equivalent to 152% of ATK and inflicts Move SPD -15% for 10 seconds. Grants 2 Vitality Seeds.
Vitality FlowVitality Flow50% chance to obtain 10 Vitality when using Siphon Spear, Thundering Thrust, Lightning Lunge or Lightning Spear. Effect has a 3 second cooldown.
Rising ShockRising ShockDeals DMG equivalent to 90% of ATK and knocks target back. Skill activates instantly when used.
Constant CurrentConstant CurrentResets Typhoon Charge's cooldown instantly when Rising Shock is used.
Storm of JudgmentStorm of JudgmentInflicts DMG equal to 164% of ATK forward by 3 meters to enemies within 6 meters of you. Stuns enemies for 1 second.
Soul Stone: Dark HorizonSoul Stone: Dark HorizonInflicts enemy's DEF -20% to all targets within 10 meters and deals DMG equivalent to 30% of ATK every 0.5 seconds for 10 seconds. Cannot be active at the same time as Soul Stone: Lightning Rain.
Vital FloodVital FloodImmediately restores 60 Vitality and grants Vitality absorption 50% for 5 seconds. Does not stack with Wind Calibration effect.
Aerial AimAerial AimWhile Vital Flood is active, all attacks deal CRIT DMG.
Fleet FeetFleet FeetGrants -30% chance of being pulled, knocked back or knocked down by enemy attacks.
Sapping StormSapping StormDeals DMG equivalent to 10% of ATK to enemies within 3 meters every second for 20 seconds. Inflicts enemy ATK SPD -20% for 2 seconds. Cannot be active at the same time as Blitz Boost.
Slashing StormSlashing StormSkill activates when using Harvest Vitality and inflicts DMG equivalent to 147% of ATK. Thunder Blade will not activate when Slashing Storm is learnt alongside Thunder Blade.
Eye of the StormEye of the StormPushes back all enemies between you and the target by creating strong gusts, inflicting DMG equivalent to 250% of ATK. Removes all debuffs and resets cooldown of Typhoon Charge.
สกิลสาย Earthguard36
ไอคอนสกิลรายละเอียด
Earthen SunderanceEarthen SunderanceDeals DMG equivalent to 110% of ATK and inflicts enemy ATK -5% for 20 seconds. When used, DMG of Thundering Thrust increases by 20% and Vitality regen increases by 100% for 20 seconds.
Earthly ThreatEarthly ThreatActivate/Deactivate: Threat Generation +200%.
Tectonic ForceTectonic ForceAbsorbs 3 Vitality when attacking the target and deals DMG equivalent to 93% of ATK. Grants ATK +10% for 10 seconds and recovers an additional 8 Vitality per second.
Stroke of StoneStroke of StoneConsumes all Vitality to deal DMG equivalent to 201% of ATK and each consumed Vitality increases DMG by 3.4%. Shares cooldown time with Spirit Blade.
Energetic RoarEnergetic RoarLaunches lightning at target, dealing DMG equivalent to 112% of ATK and recover 50 vitality.
Soul Stone: Granite TuskSoul Stone: Granite TuskSummons a Soul Stone that grants Piercing +6% to party members within 40 meters for 10 minutes. Cannot be active at the same time as Soul Stone: Earthen Armor.
Soul Stone of PowerSoul Stone of PowerGrants ATK +3% for Soul Stone: Granite Tusk.
Steely DeterminationSteely DeterminationWhen attacked, gain a 20% chance of +3% DEF every 5 seconds for 20 seconds. This effect can stack up to 15%.
Regeneration FieldRegeneration FieldRemaining HP of you and party members within 30 meters will be averaged among the group. Your HP will be shared with party members when your own HP is higher than the average, and you will gain HP when the average is higher than yours.
Health's TopographyHealth's TopographyHP Regen from healing effects +20%.
Flinted FangFlinted FangInflicts DMG equal to 193% of ATK to enemies 1 meter in front of you within 5 meters. Afterwards, deals DoT equivalent to 16.9% of ATK every 2 seconds for 16 seconds. Shares the same cooldown time as Tectonic Talon.
Fatal SeedFatal SeedSeed explodes 5 seconds after planting. If the target is not a monster it explodes after 1 second. Explosion DMG is equivalent of 120% of ATK and +50% of DMG done by party members. Deals DoT equivalent to 24% of ATK every second for 10 seconds.
Solid GroundSolid GroundDEF increases by 50%, PvP DEF increases by 20%, and ATK increases by a factor equivalent to 8% of DEF. In Party mode, 10% of DMG inflicted by monsters is dispersed amongst entire Party.
Earthly ShacklesEarthly ShacklesGrants 50 Vitality. Draws the target's attention and pulls them toward the caster. Deals DMG equivalent to 116% of ATK. If the target is a monster, it will attack you for 2 seconds. Skill is more effective against monsters that are not in active combat. Cooldown time increases to 30 seconds when used on another player.
Seismic ShockSeismic ShockDeals DMG equivalent to 101% of ATK to all targets within 4 meters and absorbs 5 Vitality.
Detonation SpearDetonation SpearDeals DMG equivalent to 280% of ATK to enemies within 4 meters. 50% chance to recover 70 Vitality when skill is used.
Dangerous GroundDangerous GroundRecovers 50 Vitality and turns all targets within 15 meters toward you. If the targets are monsters, they will attack you for 3 seconds. Skill is more effective against monsters that are not in active combat.
Life NodeLife NodeWhen seed is planted, recover 20% of Max HP when you or your ally's HP falls below 50% within 30 seconds.
Seed ConnectionSeed ConnectionWhen Life Node recovers an ally's HP, your own HP recovers by 80% of the ally's healed amount.
Spirit LinkSpirit LinkYou receive all DMG inflicted on party members within 20 meters for 5 seconds. Spirit Link cast by other players will not stack with your own effect.
Vital ForceVital ForceMax HP increases by 10%. Gain 15 Vitality for each enemy attack evaded.
Stone Skin MasteryStone Skin MasteryThe amount of DMG absorbed by Stone Skin increases to 30% of maximum HP.
Terranean SalvationTerranean SalvationStone Skin automatically activates when own HP falls below 30%. Stone Skin Mastery is unavailable; cooldown of 60 seconds until next activation.
Soul Stone: Stone SkinSoul Stone: Stone SkinSummons Soul Stone to increase DEF of party members within 20 meters by 30% for 10 seconds and increases CRIT EVA by 200%.
UpheavalUpheavalDeals DMG equivalent to 100% of ATK and inflicts target Move SPD -20% for 20 seconds. When used, DMG of Thundering Thrust increases by 20% and Vitality regen increases by 100% for 20 seconds.
Upheaval MasteryUpheaval MasteryImmobilizes targets of Upheaval for 2 seconds. Effect has a cooldown of 20 seconds.
Quake RoarQuake RoarDeals DMG equivalent to 109% of ATK, and for 20 seconds reduces CP regen of Sorceress, Archer, Rogue and Warlock by 20%. You gain 3 Vitality instantly, plus an additional 8 Vitality every second for 10 seconds.
Vital SurgeVital SurgeConsumes all Vitality to deal DMG equivalent to 149% of ATK within 10 meters and each consumed Vitality increases DMG by 2.6%.
Vital Surge MasteryVital Surge MasteryWhen using Vital Surge by consuming over 80% of maximum Vitality, the target becomes immobile for 2 seconds.
Soul Stone: Earthen ArmorSoul Stone: Earthen ArmorSummons a Soul Stone that grants +5% DEF to party members within 40 meters for 10 minutes. Cannot be active at the same time as Soul Stone: Granite Tusk.
Soul Stone of WindSoul Stone of WindGrants Received DMG -3% for Soul Stone: Earthen Armor.
Vital DetonationVital DetonationWaves of Vitality inflict DMG equivalent to 186% of ATK to targets within 5 meters and stuns tartget for 1 sec.
Constrictive CallConstrictive CallVines pull all targets (max 20) within 10 meters toward the caster and deal DMG equivalent to 58% of ATK.
ResuscitationResuscitation20% chance to recover 10% of Max HP over 10 seconds. Activates every 30 seconds upon receiving CRIT DMG.
Tectonic TalonTectonic TalonInflicts DMG equal to 234% of ATK to enemies 1 meter in fron of you within 10 meters . Afterwards, decreases healing effects by 20% for 10 seconds. Shares the same cooldown time as Flinted Fang.
Soul Stone: Seismic DistortionSoul Stone: Seismic DistortionSummoned Soul Stone reduces Move SPD of enemies within 7 meters by 10% for 3 seconds. Deals DMG equivalent to 200% of ATK and stuns the target for 3 seconds.

Sorceress

นักวิชาการแห่ง Auric Spire ผู้บิดกฎแห่งธาตุให้เป็นไปตามใจ ซอร์เซเรสเทอุกกาบาตและน้ำแข็งลงทั่วสมรภูมิ ตอบแทนผู้ที่วางตำแหน่งและจับจังหวะได้แม่นยำ

บทบาท

DPS เวทมนตร์

ความยากในการเล่น

ความยาก 3 จาก 5

ทรัพยากรประจำอาชีพ

Mana

ภาพตัวละคร Sorceress อาชีพDPS เวทมนตร์
สไตล์การต่อสู้
ระเบิดพลังธาตุ ควบคุมพื้นที่ บริหารเวลาร่ายเวท
อาวุธ
ไม้เท้าเวทมนตร์
พลังโซลประจำอาชีพ
Prism Soul — โซลขยายเสียงสะท้อนแห่งธาตุ

มือใหม่ควรรู้

สกิลของซอร์เซเรสกินแมนาไม่มากนัก แต่พูลนี้ฟื้นคืนตัวช้ากว่าทรัพยากรของอาชีพอื่นอย่างชัดเจน — สกิลตระกูล Magic Circle ช่วยเร่งอัตราฟื้นฟูได้เมื่อวางตำแหน่งถูกจังหวะ

คลังสกิล

สกิลทั้งหมดของ Sorceress

ฐานข้อมูลสกิลในเกมจริงของ Sorceress มีทั้งหมด 88 สกิล แบ่งเป็นสกิลพื้นฐานที่ใช้ได้ทุกสาย กับสกิลเฉพาะของสาย Firemage และสาย Icemage ชื่อสกิลและคำอธิบายคงภาษาอังกฤษต้นฉบับตามที่ปรากฏในเกมจริง

สกิลพื้นฐาน (Common)16
ไอคอนสกิลรายละเอียด
Mana ArrowMana ArrowDeals DMG equivalent to 27% of ATK.
FireballFireballDeals Flame DMG equivalent to 193% of ATK and DoT equivalent to 7.6% of ATK every second for 6 seconds.
InterdictionInterdictionDeals DMG equivalent to 72% of ATK and stops enemy from using skills with a yellow casting bar. Target can't use skills with casting time for 3 seconds. Skill is activated instantly.
Fire MarkFire Mark20% chance of gaining a Fire Mark when inflicting DMG with flame spells. Fire Marks increase ATK by 3%, stack up to 3 times, and last for 20 seconds.
Blazing BufferBlazing BufferInflicts Flame DMG equivalent to 98% of ATK to enemies within 6 meters and pushes enemies back. Activates instantly upon use.
Blazing DepartureBlazing DepartureDeals Flame DMG equivalent to 111% of ATK to targets within 4 meters and launches player backward 8 meters. Activates instantly upon use.
Mystical InternmentMystical InternmentRenders targets immobile by trapping them in an enchanted cage. Skill lasts 20 seconds for monsters and 4 seconds for players. Bound targets recover 5% of HP per second. Skill effect disappears when enemy is attacked, even when skill duration remains. Skill activates instantly when used.
TeleportTeleportWarp forward by 6 meters. Skill activates instantly when used.
Glacial LanceGlacial LanceDeals Ice DMG equivalent to 147% of ATK and decreases target's Move SPD by 30% for 3 seconds.
Blinding FlashBlinding FlashDeals DMG equivalent to 108% of ATK and grants Threat Level -30%.
Mana ShieldMana ShieldGrants Received DMG -30% for 5 seconds. Uses 10% of Max Mana. Mana doesn’t regen while skill is active. Consumes all remaining Mana when Mana falls below 10%.
Ice MarkIce MarkATK SPD and CRIT ACC +2% and +5% respectively, each time you deal CRIT DMG with Ice spells. Effect stacks up to 3 times.
Frost NovaFrost NovaInflicts ice DMG equivalent to 33% of ATK to enemies within 6 meters and renders them immobile for 2 seconds. Activates instantly upon use.
GlaciateGlaciateInflicts ice DMG equivalent to 83% of ATK to enemies within 4 meters and reduces their Move SPD by 30% for 2 seconds. Launches you back 8 meters. Skill activates instantly when used.
PurifyPurifyPurifies harmful magic and curse effects on you or your allies. Skill activates instantly when used.
Safe HavenSafe HavenReturns to Inn. Cannot be used in battle.
สกิลสาย Firemage36
ไอคอนสกิลรายละเอียด
Ritual PyreRitual PyreDeals Flame DMG equivalent to 187% of ATK. Burns target, dealing additional DoT equivalent to 18% of ATK every second for 10 seconds.
Ritual Pyre MasteryRitual Pyre MasteryWhen DoT of Ritual Pyre ends, inflicts additional DMG equal to 60% of ATK.
IgnitionIgnitionDeals Flame DMG equivalent to 210% of ATK and consumes 1 Fire Mark. Targets affected by Ritual Pyre effect receive +30% DMG.
ImmolationImmolationIgnition grants ATK +5% for 10 seconds.
Fire FlumeFire FlumeDeals Flame DMG equivalent to 190% of ATK. Each Fire Mark increases DMG by 30% per successful hit.
Explosive BlastExplosive BlastShoots an additional fireball which inflicts Flame DMG equivalent to 286% of ATK. Skill activates upon using Fire Flume with 3 Fire Marks.
Mana ConcentrationMana ConcentrationFor 30 minutes, increases Mana Regen +60%, chance to trigger Fire Mark +20%, Cooldown time of Infernal Circle and Burning Barrier -30%. Effect is canceled upon activating Mana Boost.
IncinerationIncinerationInflicts Flame DMG equivalent to 232% of ATK and grants 1 Fire Mark. Skill activates when target's HP falls below 30%.
Blaze MarkBlaze Mark40% chance of gaining a Blaze Mark when inflicting DMG. Each Blaze Mark increases the chance of creating a Fire Mark by 4%. Effect lasts for 15 seconds. This effect can stack up to 5 times, and only 1 can be obtained every 5 seconds.
SizzleSizzleInflicts Flame DMG equivalent to 110% of ATK and consumes 1 Fire Mark to activate Sizzle effect. Each effect increases ATK by 1% and increases chance of generating Fire Marks by 3%. This effect can stack up to 10 times and lasts for 20 seconds.
Burn ScarBurn ScarCauses flame spells that don't usually inflict DoT to do so, dealing DMG equivalent to 16% of ATK every second for 5 seconds. Excludes Blazing Buffer and Blazing Departure. Activates once every 5 seconds.
Phoenix RingPhoenix RingSummoned phoenix flies to the target, inflicting Flame DMG equivalent to 700% of ATK to up to 5 enemies within 3 meters of target, plus DoT equivalent to 28.8% of ATK every second for 10 seconds. Consumes 3 Fire Marks.
Pyrotechnic PuncturePyrotechnic PuncturePermanent +10% to Piercing. ATK increases by an amount equivalent to 25% of Piercing.
Enhanced FireballEnhanced FireballTargets affected by DoT of Fireball receive 20% more DMG from Fireball.
FirestormFirestormBurns up to 10 enemies within 3 meters of the target, inflicting Flame DMG equivalent to 127% of ATK.
Infernal CircleInfernal CircleSummons an Infernal Circle. Circle grants ATK +10% and regens 20 Mana per second. Spell lasts for 3 minutes unless player moves or summons another Magic Circle.
Infernal Circle MasteryInfernal Circle MasteryGrants +20% chance of generating a Fire Mark within the Infernal Circle. Effect lasts for 10 seconds even after Magic Circle has disappeared.
Burning BarrierBurning BarrierGrants DEF +100% for 5 seconds. When attacked, deals DMG equivalent to 80% of ATK to all enemies within 5 meters, restores 250 Mana and generates 1 Fire Mark. Can be activated once every 1 second. Cannot be active at the same time as Mana Shield.
Heat SeekingHeat SeekingConsuming a Fire Mark grants ATK +4% to all party members within 30 meters for 5 seconds. Can be activated once every 2 seconds.
Thermal RetentionThermal RetentionImmediately generates 3 Fire Marks.
Eternal BlazeEternal BlazeGrants ATK +10% for 10 seconds upon using Thermal Retention. 100% chance of generating a Fire Mark whenever your Fire spell hits a target while Eternal Blaze is active.
Scorching MementoScorching MementoIgnition and Flame Breath apply the Scorching Memento effect to the target. With this effect active, all DoT will deal CRIT DMG to the target. Effect lasts for 5 seconds and can be activated once every 5 seconds.
EruptionEruptionDeals Flame DMG equivalent to 469% of ATK to up to 5 enemies within 3 meters of target. Consumes 2 Fire Marks.
Meteor StrikeMeteor StrikeDeals Flame DMG equivalent to 357% of ATK within 8 meters of targeted area and stuns up to 10 enemies for 3 seconds. Deals DoT equivalent to 20% of ATK to all affected targets for 5 seconds. Consumes 1 Fire Mark.
Flame BreathFlame BreathDeals Flame DMG equivalent to 176% of ATK. If caster has any Fire Marks, skill consumes 1 Fire Mark to knock target back. Targets affected by DoT of Fireball receive 50% more DMG.
Thermal ConductionThermal ConductionUsing Flame Breath grants a 20% chance of recovering all consumed Fire Marks.
BackdraftBackdraftDeals Flame DMG equivalent to 126% of ATK. Activates every 10 seconds when attacking with Fireball. Skill activates instantly when used.
BlackoutBlackoutBackdraft stuns target for 1 second. Targets affected by DoT of Fireball receive 20% more DMG.
Burning BlowBurning BlowDeals Flame DMG equivalent to 321% of ATK to up to 5 enemies within 3 meters of target and stuns them for 2 seconds. Consumes 1 Fire Mark.
Blazing Departure MasteryBlazing Departure MasteryReduces Mana consumption of Blazing Departure by 50% and resets its cooldown whenever Fireball hits a target.
Mana BoostMana BoostActivate/Deactivate: Grants ATK +12% at the cost of Mana consumption +20%. Cannot be used simultaneously with Mana Concentration.
Cinder ChargeCinder ChargeDeals Flame DMG equivalent to 255% of ATK and knocks the target down. Deals DoT equivalent to 8.3% of ATK every second for 3 seconds. Skill activates when target's HP falls below 30%. Consumes 1 Fire Mark.
Glowing EmberGlowing EmberGrants a 25% chance of generating a Fire Mark upon casting a spell which requires Fire Marks.
ArsonArsonConsuming a Fire Mark activates Arson for 30 seconds. Effect stacks up to 5 times. Each stack increases DMG of Incineration and Cinder Charge by 7%. Effect is consumed upon using Incineration or Cinder Charge.
Smoldering SeedSmoldering SeedFire Flume and Burning Blow have a 25% chance to deal 10% more DMG to the target for 10 seconds.
Flame BombardmentFlame BombardmentBombards up to 5 enemies within 5 meters in front of the caster with 5 fireballs. Each fireball deals Flame DMG equivalent to 83% of ATK and stuns targets for 2 seconds. Consumes 1 Fire Mark. Skill activates instantly when used.
สกิลสาย Icemage36
ไอคอนสกิลรายละเอียด
Frost FragmentationFrost FragmentationLaunches 4Frost Fragments which each deal DMG equivalent to 44% of ATK.
FrangibilityFrangibility Reduces cooldown time of Frost Fragmentation by 20%. Each Ice Mark increases DMG of Frost Fragmentation by 20%.
Frigid ExchangeFrigid ExchangeDeals Ice DMG equivalent to 178% of ATK. If available, consumes 1Ice Mark to increase caster's ATK by 3% for 20 seconds.
Chilled FlowChilled FlowReduces cooldown of Frigid Exchange by 25% and increases its ATK buff stack limit to 3.
Frost FragilityFrost FragilityWhen 3Frigid Exchange stacks are active and player hits a target with an additional Frigid Exchange, the first spell used in the following 5 seconds deals CRIT DMG.
Feedback LoopFeedback LoopUpon dealing CRIT DMG, increases Mana regen by 30% for 5 seconds.
Frost MarkFrost MarkUpon dealing CRIT DMG with an Ice spell, grants a 50% chance of generating a Frost Mark. Effect stacks up to 5 times. Increases target's received DMG by 4% for 10 seconds.
Icy SurgeIcy SurgeCauses an explosion of cold air which Deals DMG equivalent to 183% of ATK. If available, consumes 1 Ice Mark to deal an additional 50% DMG.
Chilling ChainChilling ChainCauses an explosion of cold air which deals DMG equivalent to 228% of ATK. Skill activates upon dealing CRIT DMG with Icy Surge. Skill activates even without Icy Surge CRIT DMG if the target's remaining HP is below 30%.
Frost BombFrost BombDeals Ice DMG equivalent to 213% of ATK to up to 5 enemies within 4 meters of target. Each Ice Mark increases DMG by 50%.
Frost Bomb MasteryFrost Bomb MasteryUpon dealing CRIT DMG with Frost Bomb, grants a 50% chance of resetting cooldown. Effect has cooldown time of 30 seconds after activation.
Glacial CircleGlacial CircleSummons a Glacial Circle. Obtain the Glacial Recharge buff, which increases ATK SPD by 5% every second. Additionally, Glacial Lance transforms into Glacial Bomb, which inflicts Ice DMG equivalent to 159% of ATK. Glacial Explosion, which inflicts Ice DMG equivalent to 500% of ATK, will be activated when 10 stacks of Glacial Recharge are accumulated. Circle remains in place for 10 seconds or until caster moves. Consumes 1 Ice Mark.
Icy DemeanorIcy DemeanorPermanent increase of 10% to CRIT ACC. Increases ATK by 25% of CRIT ACC.
Glacial MomentumGlacial MomentumUpon dealing DMG with Glacial Lance, grants a 20% chance of increasing Glacial Lance's DMG by 20% and caster's ATK SPD by 10%.
Freezing FlurryFreezing FlurrySummons a blizzard for 4 seconds which deals continuous AoE DMG equivalent to 89% of ATK to up to 10 enemies every second for 10 seconds within 8 meters of caster. Reduces targets' Move SPD by 20%. Grants a 20% chance of immobilizing targets for 2 seconds.
Chrono CircleChrono CircleSummons a Chrono Circle. Circle grants ATK SPD +10% and regens 20 Mana per second. Spell lasts for 3 minutes unless player moves or summons another Magic Circle.
Chrono Circle MasteryChrono Circle MasteryIncreases CRIT ACC by 10% within the circle. Effect lasts for 10 seconds even after Magic Circle has disappeared.
Frost ShieldFrost ShieldCan be cast on player or an ally. Blocks DMG equivalent to 20% of Max HP for 10 seconds. Cannot be active at the same time as Mana Shield.
Cold FrontCold FrontUpon dealing Ice DMG, grants a 10% chance of dealing DMG equivalent to 30% of ATK and immobilizing the target for 2 seconds. Each Ice Mark increases DMG of this effect by 100%.
Arctic AttentionArctic AttentionGenerates 3 Ice Marks.
ShiverShiverUpon using Glacial Lance, chances of improving CRIT ACC and activating Cold Front or generating a Frost Mark increase by 10% per second, up to a maximum of 100%. Effect is cleared upon dealing CRIT DMG.
Neural BondNeural BondIncreases ATK SPD of caster and party members within 30 meters by 15% for 20 seconds.
Endless EnduranceEndless EnduranceReduces cooldown time of Neural Bond by 50%. Increases Move SPD by 25%. Increases CP regen of caster and all party members by 50%.
Cold EffusionCold EffusionDeals DoT equivalent to 80% of ATK to up to 10 enemies within 5 meters every 2 seconds for 10 seconds. Immobilizes affected targets. Consumes 1 Ice Mark.
Bladed BlizzardBladed BlizzardDeals DMG equivalent to 116% of ATK to up to 10 enemies along a straight 20-meter path. Grants a 50% chance of generating 1 Ice Mark. Reduces target's Move SPD by 20% for 3 seconds.
Frozen SolidFrozen SolidCRIT hits with Bladed Blizzard reset cooldown time.
Snow ShockSnow ShockDeals DMG equivalent to 115% of ATK and knocks target back. Consumes 1 Ice Mark.
Enhanced Snow ShockEnhanced Snow ShockIncreases Snow Shock's DMG by 50% and knocks target down.
Polar PunishmentPolar PunishmentDeals AoE Ice DMG equivalent to 106% of ATK to up to 10 enemies within 8 meters and immobilizes them for 3 seconds.
Brain FreezeBrain FreezeDeals DMG equivalent to 104% of ATK and disables enemy CP regen for 2 seconds. If available, consumes 1 Ice Mark to deal an additional 100% DMG and burn 20% of target's Max CP.
Glacial RefrainGlacial RefrainLaunches a follow-up spear which deals DMG equivalent to 143% of ATK. 50% chance of activating skill when using Glacial Lance.
Endless WinterEndless WinterDeals additional DMG equivalent to 100% of ATK to immobilized targets. Each Ice Mark increases DMG by 30%. Activates once every 1 second.
Teleportation MasteryTeleportation MasteryReduces cooldown of Teleport by 40%.
Frost ArmorFrost ArmorReduces received DMG by 50% for 5 seconds.
Ice LollyIce LollyWhen attacked in Frost Armor, deals DMG equivalent to 50% of ATK to all enemies within 4 meters. Reduces target ATK SPD and Move SPD by 20% for 5 seconds.
Frosty BlitzFrosty BlitzA giant snowman charges forward 20 meters, dealing Ice DMG equal to 166% of ATK to up to 10 affected enemies and knocking them down. Skills consumes 1 Ice Mark.

Archer

ผู้พิทักษ์แห่ง Whisperpine Reach อาร์เชอร์โจมตีจากระยะที่ไม่น่าเป็นไปได้ ทำเครื่องหมายเป้าหมายและระดมยิงจนพื้นที่โล่งกลายเป็นสนามสังหาร

บทบาท

DPS ระยะไกล

ความยากในการเล่น

ความยาก 3 จาก 5

ทรัพยากรประจำอาชีพ

Concentration

ภาพตัวละคร Archer อาชีพDPS ระยะไกล
สไตล์การต่อสู้
หลอกล่อระยะไกล ทำเครื่องหมายเป้าหมาย สร้างความเสียหายระยะไกลต่อเนื่อง
อาวุธ
ธนูยาว
พลังโซลประจำอาชีพ
Gale Soul — โซลเร่งความเร็วในการง้างธนูและความแม่นยำ

มือใหม่ควรรู้

Concentration ฟื้นคืนเองตามเวลาแบบพาสซีฟ และบางสกิลของอาร์เชอร์ก็คืนพลังให้โดยตรงเมื่อยิงโดนเป้า ทำให้จังหวะการยิงต่อเนื่องค่อนข้างลื่นไหลเมื่อเทียบกับอาชีพอื่น

คลังสกิล

สกิลทั้งหมดของ Archer

ฐานข้อมูลสกิลในเกมจริงของ Archer มีทั้งหมด 86 สกิล แบ่งเป็นสกิลพื้นฐานที่ใช้ได้ทุกสาย กับสกิลเฉพาะของสาย Huntress และสาย Bard ชื่อสกิลและคำอธิบายคงภาษาอังกฤษต้นฉบับตามที่ปรากฏในเกมจริง

สกิลพื้นฐาน (Common)14
ไอคอนสกิลรายละเอียด
ATKATKDeals DMG equivalent to 80% of ATK and restores 2 Concentration. Can only be used when you have a bow equipped.
Kill ShotKill ShotDeals DMG equivalent to 238% of ATK. Skill can only be used when target's HP falls below 50%. Upon killing a target using Kill Shot, restores consumed Concentration.
Suppressing ShotSuppressing ShotDeals DMG equivalent to 103% of ATK and knocks the target back 3 meters.
Wailing WindWailing WindDeals DMG equivalent to 169% of ATK.
Field DetoxField DetoxRemoves one harmful Magic or Poison effect from caster or an ally.
ObscurityObscuritySignificantly decreases caster's Threat Level. Recovers 20 Concentration every second and reduces DMG you receive by 20% for 5 seconds. Also decreases enemy's detection range by 50%.
RollRollSomersaults and swiftly moves forward by 7 meters. Skill activates instantly when used.
Nock TwiceNock TwiceLaunches 2 consecutive strikes, each of which deals DMG equivalent to 57% of ATK and restores 15 Concentration.
Wind ArrowWind ArrowDeals DMG equal to 137% of ATK.
Silencing ShotSilencing ShotDeals DMG equivalent to 53% of ATK and disables enemy skills that use a yellow casting bar. Target can't use skills with casting time for 3 seconds. Skill activates instantly when used.
ElusionElusionDecreases ATK by 10%. In exchange, increases Move SPD by 10% and reduces Roll cooldown by 40%. Recovers 25 Concentration upon receiving CRIT DMG.
Octave ShiftOctave ShiftWhen using Wind Arrow or Wailing Wind, additional Bard effects activate depending on selected song. Singing a new song activates a Octave Shift effect which increases ATK by 3%. Effect stacks up to 5 times.
Paralytic PointParalytic PointImmobilizes target for 20 seconds. Effect lasts for 4 seconds when applied to players. Immobilized target recovers 5% HP every second. Effect is canceled if target is attacked.
Safe HavenSafe HavenReturn to Inn. Can't be used in battle.
สกิลสาย Huntress36
ไอคอนสกิลรายละเอียด
Quickdraw StanceQuickdraw StanceActivates Quickdraw Stance. Increases ATK SPD by 10% and reduces cooldown for Huntress skills by 15%.
Lighten QuiverLighten QuiverLaunches 4 consecutive attacks, each of which deals DMG equivalent to 63% of ATK. Can only be used in Quickdraw Stance.
Withering ArrowWithering ArrowDeals DMG equivalent to 160% of ATK and restores 15 Concentration. Afterward, reduces target DEF by 10% for 10 seconds. Activates upon use of Nock Twice while in Quickdraw Stance.
Quickdraw MasteryQuickdraw MasteryAll attack skills used in Quickdraw Stance increase ATK by 4% for 10 seconds. (Does not include AoE skills.) Effect stacks up to 3 times.
Bullseye SplitterBullseye SplitterLaunches 3 consecutive attacks, each of which deals DMG equivalent to 56% of ATK. Skills activates upon using Lighten Quiver or Sniper Shot.
Precision PiercingPrecision PiercingIncreases Bullseye Splitter's shot count to 5.
WillpowerWillpowerConcentration regen increases by 50% for 5 seconds when Concentration falls below 50. This effect can only be triggered once every 10 seconds.
Repeating RailRepeating RailFires 12 sequential arrows over 3 seconds. Each arrow deals DMG equivalent to 70% of ATK.
Enhanced Ceaseless ShotEnhanced Ceaseless ShotDMG of each shot from Repeating Rail +81% and cooldown -25%.
BarrageBarrageUsing Lighten Quiver or Sniper Shot grants a 30% chance of restoring 50% Concentration and resetting cooldown.
Verification ShotVerification ShotLaunches 2 consecutive attacks, each dealing DMG equivalent to 83% of ATK. Afterwards, grants ATK +10% for 10 seconds. Skill activates when Kill Shot is used.
QuickdrawQuickdrawATK SPD +30% for 15 seconds and cooldown for Huntress skills -30%. However, decreases own Move SPD by 20%.
MarksmanshipMarksmanshipPermanent increase of 10% to CRIT ACC. Increases ATK by 25% of CRIT ACC.
Arsenic ArrowArsenic ArrowDeals DMG equivalent to 189% of ATK and DoT equivalent to 11.8% of ATK every second for 10 seconds.
BombardmentBombardmentFires arrows into the sky, dealing DMG equivalent to 51% of ATK. Inflicts 4 hits to up to 10 enemies within 5 meters of target.
Nervous TargetNervous TargetReduces target's CRIT EVA by 5% for 30 seconds and increases DMG of Kill Shot, Withering Arrow, Wing Clipper, Blade Shot, Verification Shot, Center of Mass, and Soul Shot by 10%.
HawkeyeHawkeyeCRIT ACC +20% for 10 seconds.
Blade ShotBlade ShotDeals DMG equivalent to 196% of ATK and DoT equivalent to 18.9% of ATK every 2 seconds for 10 seconds. 50% chance of activating skill when using Sniper Shot or Lighten Quiver while Hawkeye is active.
Violent RetreatViolent RetreatJump back 8 meters while launching 3 consecutive attacks, each dealing DMG equivalent to 40% of ATK. Afterwards, gain +20% Move SPD for 5 seconds.
BlindfireBlindfireShoots a fan-shaped volley of arrows 8 times. Each shot deals DMG equivalent to 50% of ATK to up to 10 enemies within 20 meters in front of the caster. DMG decreases as the distance between target increases, down to a minimum of 41% of ATK. 40% chance to be activated when using Violent Retreat or Bombardment. Activates immediately upon use and cancels all other actions.
Hail of ArrowsHail of ArrowsFor 8 seconds, DMG of Bombardment increases by 25% for targets affected by Blindfire.
SuckerpunchSuckerpunchWhen Suckerpunch is activated, the next attack guarantees CRIT DMG. Effect lasts for 10 seconds or until you inflict CRIT DMG.
Soul ShotSoul ShotExpends all available Concentration to attack the target. In addition to inflicting DMG equivalent to 206% of ATK, every unit of Concentration consumed grants DMG +2.6%. Recovers 40 Concentration when target receives CRIT DMG.
Nocked and LoadedNocked and LoadedLighten Quiver, Withering Arrow, Verification Shot, Arsenic Arrow, Blade Shot, Violent Retreat, Sniper Shot, Wing Clipper and Center of Mass attacks up to 5 enemies within 5 meters of the target simultaneously for 10 seconds.
Sniper StanceSniper StanceTakes Sniper Stance. CRIT ACC increases by 10%.
Sniper ShotSniper ShotDeals DMG equivalent to 217% of ATK and knocks the target back 3 meters. This attack ignores enemy's DEF and can only be used during Sniper Stance.
Wing ClipperWing ClipperDeals DMG equivalent to 160% of ATK and restores 15 Concentration. Targets that receive CRIT DMG become immobile for 2 seconds. Afterwards, target's CRIT EVA and Move SPD decreases by 10% for 10 seconds. Skills is activated when using Nock Twice during Sniper Stance.
Cruel PrecisionCruel PrecisionCRIT DMG +30% during Sniper Stance.
BroadsideBroadsideDeals DMG equivalent to 188% of ATK and increases your ATK by 10% for 5 seconds.
Immaculate AimImmaculate AimResets cooldown time of Broadside if it dealt a CRIT hit.
Tunnel VisionTunnel VisionRecovers 20 Concentration when target receives CRIT DMG. Can be activated once every 2 seconds.
Stunning ShotStunning ShotDeals DMG equivalent to 231% of ATK and inflicts target Move SPD -30% for 10 seconds.
Weeping WoundWeeping WoundStunning Shot reduces target's PvP DEF by 20% for 5 seconds.
Phantom PosturePhantom PostureObscurity removes all status effects and grants EVA +420%.
Center of MassCenter of MassDeals DMG equivalent to 221% of ATK and inflicts enemy regen -30% for 5 seconds. Immobilizes targets affected by Weeping Wound or Arsenic Arrow for 1 second. Skill has 100% chance to strike, and activates when Kill Shot is used.
Full DrawFull DrawShoots an arrow that impales up to 10 enemies within a 20 meter frontal radius, inflicting DMG equivalent to 330% of ATK and stuns for 2 seconds.
สกิลสาย Bard36
ไอคอนสกิลรายละเอียด
Accelerating MelodyAccelerating MelodyFor duration of song, ATK SPD for player and party members within 30 meters increases by 5%. The effect lasts for 30 seconds unless changing to another song.<br>Wind Arrow: Cooldown decreases by 40%.<br>Wailing Wind: Target's ATK SPD -11%.
Accelerating Melody EffectAccelerating Melody EffectWhile Accelerating Melody is active, Wind Arrow has a 50% chance of inflicting an additional hit.
Archer's MelodyArcher's MelodyInflicts DMG equivalent to 123% of ATK to target and increases ATK of user and party members within 30 meters by 3%. This effect lasts for 30 seconds unless changing to another song.<br>Wind Arrow: Grants a 50% chance of dealing DMG equivalent to 87% of ATK.<br>Wailing Wind: Decreases target's DEF by 10% for 10 seconds.
Archer's HarmonyArcher's HarmonyDuring Archer's Melody, DMG inflicted by Wind Arrow increases by 169% and additional DMG of Wind Arrow increases by 130%.
Instrumental TuneInstrumental TunePiercing 5% for player and party members within 30 meters. The effect lasts for 30 seconds unless changing to another song.<br>Wind Arrow: Piercing +10% for 10 seconds.<br>Wailing Wind: Deals DMG equivalent to 260% of ATK and inflicts Piercing -10%.
Staccato SongStaccato SongDeals DMG equivalent to 73% of ATK and restores 30 Concentration. ATK and ATK SPD increases by 8% for 10 seconds. Activates once every 8 seconds when a new song begins. Skill activates instantly and cancels all other actions.
Tunnel VisionTunnel VisionEach song change has a 50% chance of triggering another Octave Shift effect. Activates once every 1 second.
BreezeboltBreezeboltDeals DMG equivalent to 193% of ATK and restores 10 Concentration. 50% chance of activating skill every 5 seconds when using Wind Arrow. Skill activates instantly when used.
Celestial BowCelestial BowGrants ATK +10% for 30 seconds. 50% chance of resetting cooldown and recovering consumed Concentration when using Wind Arrow in this state. Effect only remains active when a weapon is equipped.
Heroic MelodyHeroic MelodyATK and ATK SPD of user and party members within 30 meters +10%. The effect lasts for 30 seconds unless changing to another song.<br>Wind Arrow: Additionally increases user's ATK and ATK SPD by 10% for 5 seconds.<br>Wailing Wind: Target's ATK and ATK SPD -10% for 5 seconds.
Heroic HarmonyHeroic HarmonyDuring Heroic Melody, Cooldown Time of Wind Arrow and Wailing Wind decreases by 40%.
War SongWar SongSong triggers +10% ATK. +3% ATK for all party members within a 30-meter radius every 2 seconds (can be stacked). The effect lasts for 20 seconds unless changing to another song.<br>Wind Arrow: Cooldown decreases by 40%.<br>Wailing Wind: Cooldown decreases by 40%.
Piercing WindPiercing WindPermanent +10% to Piercing. ATK increases by an amount equivalent to 25% of Piercing.
Ethereal AidEthereal AidDeals DMG equivalent to 117% of ATK and restores 15 Concentration. Shares cooldown time with Nock Twice.
Echoing AriaEchoing AriaActivate/Deactivate: During this song, Wind Arrow and Wailing Wind have neither a cooldown time nor consume Concentration. The following effects are applied:<br>Wind Arrow: Shoots 4 arrows, dealing DMG equivalent to 48% of ATK to up to 5 enemies within 20 meters in front of user.<br>Wailing Wind: Deals DMG equivalent to 134% of ATK to up to 10 enemies within 3 meters of the target.
ImprovisationImprovisationConsumes one Octave Shift effect to decrease target's DEF by 10% for 10 seconds.
DiscordDiscordWhen Improvisation ends or refreshes, target receives DMG equivalent to 200% of ATK and is stunned for 1 second.
CrescendoCrescendoEach active Octave Shift effect increases ATK of caster and party members within 30 meters by 2% for 10 seconds. Consumes all Octave Shift effect.
ConclusionConclusionWhen Crescendo is used, its effects are extended by 20 seconds.
Enhanced Kill ShotEnhanced Kill ShotWhen Kill Shot is used, each Octave Shift effect deals an additional 32% DMG.
Obscurity MasteryObscurity MasteryDuration of Obscurity increases to 8 seconds, Move SPD increases by 20% and received DMG is reduced by 50%.
ClimaxClimaxCooldown of Heroic Melody, Battle Hymn and Celestial Bow reduced by 20 seconds.
Melody of HopeMelody of HopeRecover 10 Concentration by singing. Effect activates once every 1 second.
Deadly PreludeDeadly PreludeInflicts DMG equivalent to 119% of ATK and reduces Move SPD of enemies within 10 meters of the target by 10% every second for 10 seconds up to 100%. Enemies with more than 5 stacks of Deadly Prelude will receive an additional 80% DMG during the song.
Propulsion TunePropulsion TuneFor duration of song, Move SPD of self and party members within 30 meters increases by 10%. The effect lasts for 30 seconds unless changing to another song.<br>Wind Arrow: Cooldown decreases by 40%.<br>Wailing Wind: Target's Move SPD decreases by 20% for 10 seconds.
Enhanced Propulsion TuneEnhanced Propulsion TuneWhile Propulsion Tune is active, Wind Arrow has a 50% chance of inflicting an additional hit.
Vengeful MelodyVengeful MelodyDeals DMG equivalent to 135% of ATK to target; CRIT ACC of user and party members within 30 meters +5%. The effect lasts for 30 seconds unless changing to another song.<br>Wind Arrow: Own CRIT ACC increases by 7% for 10 seconds.<br>Wailing Wind: Target's CRIT EVA decreases by 7% for 10 seconds.
Vengeful HarmonyVengeful HarmonyDuring Vengeful Melody, CRIT ACC of Wind Arrow +10% and Wailing Wind reduces target's CRIT EVA -10%.
Song of RecoverySong of RecoveryFor duration of song, HP for player and party members within 30 meters regens by 4%. The effect lasts for 10 seconds unless changing to another song.<br>Wind Arrow: Own HP Regen +25% for 5 seconds.<br>Wailing Wind: Target's HP cannot regenerate for 3 seconds.
Melody of PainMelody of PainDeals DMG equivalent to 73% of ATK and restores 30 Concentration. Target's ATK and ATK SPD -8% for 5 seconds. Effect activates once every 8 seconds once a new song begins. Skill activates instantly and cancels all other actions.
Harmonic VariationHarmonic VariationImmediately gain 5 Octave Shift effects.
Shock ArrowShock ArrowDeals DMG equivalent to 179% of ATK and immobilizes target for 2 seconds. 50% chance of activating skill when Suppressing Shot is used. Skill activates instantly when used.
Purifying WindPurifying WindField Detox cancels one harmful effect, regardless of type. Affects target and allies within 10 meters.
Battle HymnBattle HymnFor duration of song, PvP Piercing and PvP DEF of self and party members within 30 meters increases by 20%. The effect lasts for 10 seconds unless changing to another song.<br>Wind Arrow: PvP Piercing and PvP DEF increase by 10% for 5 seconds, and each use grants a 30% chance of resetting cooldown.<br>Wailing Wind: Consumes 10% of target's CP and prevents recovery for 3 seconds.
Enhanced Battle HymnEnhanced Battle HymnDuring Battle Hymn, DMG of Wind Arrow and Wailing Wind increases by 10%.
Haunting MelodyHaunting MelodyInflicts DMG equivalent to 98% of ATK per second to enemies within 10 meters. Reduces enemy’s ACC by 20% for 2 seconds and grants 20% chance of stunning them for 1 second. The effect lasts for 10 seconds unless changing to another song.<br>Wind Arrow: Targets within AoE of the song receive 20% more DMG.<br>Wailing Wind: Stuns targets within AoE of the song for 1 second.

Warlock

คนนอกรีตผู้ลงนามในสัญญาที่วิหารสั่งห้าม วอร์ล็อคกัดกร่อน ดูดพลัง และจุดชนวนความเสื่อมสลายที่สะสมไว้ — อาชีพที่ลงโทษความลังเลและให้รางวัลแก่ความเชี่ยวชาญ

บทบาท

DPS เวทมนตร์

ความยากในการเล่น

ความยาก 5 จาก 5

ทรัพยากรประจำอาชีพ

Magic

ภาพตัวละคร Warlock อาชีพDPS เวทมนตร์
สไตล์การต่อสู้
สะสมความเสียหายต่อเนื่อง ดูดพลังชีวิต จุดชนวนความเสื่อมสลาย
อาวุธ
คัมภีร์เวทและมีดพิธีกรรม
พลังโซลประจำอาชีพ
Hollow Soul — กลืนกินโซลเพื่อเติมพลังศาสตร์ต้องห้าม

มือใหม่ควรรู้

วอร์ล็อคใช้และฟื้นฟู Magic ควบคู่กันไปในจังหวะเดียวกัน สกิลบางตัวดูดพลังกลับมาได้พร้อมกับที่ใช้ไป — สมดุลระหว่างใช้กับฟื้นคือจุดชี้ขาดของอาชีพที่ยากที่สุดในบรรดา 7 อาชีพ

คลังสกิล

สกิลทั้งหมดของ Warlock

ฐานข้อมูลสกิลในเกมจริงของ Warlock มีทั้งหมด 90 สกิล แบ่งเป็นสกิลพื้นฐานที่ใช้ได้ทุกสาย กับสกิลเฉพาะของสาย Tormentor และสาย Reaper ชื่อสกิลและคำอธิบายคงภาษาอังกฤษต้นฉบับตามที่ปรากฏในเกมจริง

สกิลพื้นฐาน (Common)18
ไอคอนสกิลรายละเอียด
AttackAttackDeals DMG equivalent to 64% of ATK.
TeleportTeleportWarp forward for 8 meters. Skill is used immediately.
Recurring NightmareRecurring NightmareDeals DMG equivalent to 24% of ATK. Deals DoT equivalent to 11% of ATK every 2 seconds for 12 seconds. Skill effect doesn't stack with DoT of Waking Terror or Festering Boil.
Arcane SustenanceArcane SustenanceEvery time mana DMG is inflicted on a target, grants a 10% chance of dealing an additional 10% DMG every 5 seconds. When effect ends, deals DMG equivalent to 90% of ATK. Effect activates once every 5 seconds.
Spectral BladeSpectral BladeStrikes targets within 5 meters 3 times with a magical weapon. Each strike deals DMG equivalent to 65% of ATK.
AtrophyAtrophyEnemy's accumulated Threat Level is reduced by 20%. Threat Level decreases by an additional 5% per second for 6 seconds.
Absorb Life ForceAbsorb Life ForceWhen Tormentor Skill Path is selected, Piercing increases by 3% for 20 seconds when certain skills are used. Effect stacks up to 5 times.
Mental FatigueMental FatigueWhen Tormentor Skill Path is selected, Piercing increases by 8% for 15 seconds when certain skills are used. Effect stacks up to 5 times.
Rite of RecoveryRite of RecoveryWhen Tormentor Skill Path is selected, killing an enemy instantly restores all Magic.
Torturous TetherTorturous TetherWhile channeling, deals DMG equal to 107% of ATK. DMG is inflicted up to 5 times.
Trailing ShadeTrailing Shade3 beams strike the target, each dealing DMG equivalent to 57% of ATK.
Silent CurseSilent CurseDeals DMG equivalent to 46% of ATK and disables enemy skills that use a yellow casting bar. Enemies affected by the skill receive DMG equivalent to 16% of ATK every second for 3 seconds and can't use skills with casting time. Skill is activated instantly.
Pain KillerPain KillerRemoves one Curse or Injury effect from yourself or an ally. Skill is activated instantly.
LimboLimboBinds a target's soul to render them immobile. Skill lasts 20 seconds for monsters and 4 seconds for players. Bound targets recover 5% of HP per second. Skill effect disappears when enemy is attacked, even when skill duration ends.
Sigil of CunningSigil of CunningATK SPD +10%, Threat Level -30% and DMG received -20%. Cooldown of Reaper skills (excluding ultimate and activation skills) -50%. Regens 50 Magic whenever DMG is dealt from Reaper skills.
Sigil of BrutalitySigil of Brutality+20% ATK and -30% received DMG.
Sigil of DespairSigil of DespairActivation chance for skills +100%, and Move SPD, CRIT ACC, and CRIT EVA +10%. Teleport cooldown and DMG received -20%. Regens 80 Magic whenever CRIT DMG is dealt by Reaper skills.
Safe HavenSafe HavenReturn to Inn. Can't be used in battle.
สกิลสาย Tormentor36
ไอคอนสกิลรายละเอียด
Malignant MisfortuneMalignant MisfortuneA flying magical sphere inflicts DMG equivalent to 211% of ATK and casts Ancient Curse for 10 seconds. Deals DoT equal to 57.4% of ATK every 2 seconds and grants 1 Absorb Life Force effect. When used, Enhanced Malignant Misfortune is obtained for 20 seconds, which increases the effect of the next Malignant Misfortune by 20%. Effect stacks up to 5 times. DoT and Absorb Life Force effects are not available at maximum stacks, but the skill can be cast with neither cooldown nor Mana consumption for 5 seconds.
Beg for MercyBeg for MercyDeals DoT every 2 seconds for 12 seconds. DMG dealt starts at 29.6% of ATK and increases by 10% every 2 seconds. When cast within 8 seconds of Cursed Conduit, Absorb Life Force effect is gained. It can't be used with Throbbing Pain.
DevastationDevastationDuration of Beg for Mercy doubles.
Lasting AgonyLasting AgonyWhen duration of Beg for Mercy ends, deals additional DMG equivalent to 200% of ATK.
Waking TerrorWaking TerrorDeals DMG equivalent to 69% of ATK. Deals DoT equivalent to 21.4% of ATK every 2 seconds for 12 seconds. Skill effect doesn't stack with DoT of Recurring Nightmare or Festering Boil..
Neverending NightmareNeverending NightmareDuration of Waking Terror increases to 24 seconds. DoT +100%.
Mortal CoilMortal CoilInfuses target with magic that explodes after 5 seconds. Deals DMG equivalent to 243% of ATK.
Rending SeparationRending SeparationDeals DMG equivalent to 295% of ATK. Activates when Torturous Tether or Cursed Conduit completes a full cycle. Skill activates instantly when used.
Sadistic SacrificeSadistic SacrificeDeals DMG equivalent to 189% of ATK. Deals DoT equivalent to 39.1% of ATK every 2 seconds for 12 seconds. Use to summon 1 Absorb Life Force.
Ceremony of PainCeremony of PainWhen Sadistic Sacrifice is used, ATK SPD increases by 40% for 2 second.
Otherworld OathOtherworld OathIncreases ATK by 10% for 5 seconds after Torturous Tether or Cursed Conduit is cast.
Destined to DieDestined to DieDeals DMG equivalent to 206% of ATK to target. Additionally deals DoT equivalent to 13.4% of ATK every 3 seconds for 30 seconds to a monster and 60 seconds to a hostile player. When Torturous Tether or Cursed Conduit is used on target already afflicted with Destined to Die, DMG increases by 15%. Use to summon 1 Absorb Life Force.
Pain's PrivilegePain's PrivilegePermanent +10% to Piercing. ATK increases by an amount equivalent to 25% of Piercing.
Cursed ConduitCursed ConduitWhile channeling, deals DMG equal to 107% of ATK. DMG is inflicted up to 5 times. DMG increases by 10% with each Absorb Life Force effect.
Chain of CorruptionChain of CorruptionWhile channeling, deals DMG equivalent to 126% of ATK to up to 10 enemies within 5 meters. DMG is inflicted up to 5 times.
Glutton for PainGlutton for PainWhenever Absorb Life Force or Mental Fatigue is activated, there is a 30% chance to spawn 1 additional related effect.
Shackle of HumiliationShackle of HumiliationWhile channeling, target receives DMG up to 5 times. Each attack inflicts DMG equal to 60% of ATK and reduces enemy Move SPD by 10% for 5 seconds. Regens 80 Magic. If target is affected by Mental Fatigue, each stack is consumed, dealing DMG equal to 60% of ATK.
Shackle of Humiliation MasteryShackle of Humiliation MasteryIf Shackle of Humiliation is maintained for the duration of the skill, the target is Dazed for 2 seconds. Magic regen increases by 100% to 5 seconds and Piercing increase for 10%.
Death's ReleaseDeath's ReleaseChance to trigger Arcane Sustenance increases by 20%. After the expiration of Mortal Coil or Barrenness, all DoT DMG inflicted on the target is reduced by 50% for 8 seconds.
Shadow SphereShadow SphereAll received DMG is reduced by 30% for 5 seconds.
Shadow Sphere MasteryShadow Sphere MasteryShadow Sphere removes all debuffs and grants immunity to crowd control for the duration of the buff.
Ruptured RevelryRuptured RevelryCasting Malignant Misfortune or Flash of Agony within 5 seconds immediately enhances it to its final stage.
Ring of TormentRing of TormentCreate an area of corruption with a 5-meter radius for 10 seconds. All enemies in the target area receive DMG equal to 14% of ATK every 0.5 seconds and have their Move SPD reduced by 50%.
Rush of BloodRush of BloodATK SPD +20% for 10 seconds.
Flash of AgonyFlash of AgonyInflicts DMG equivalent to 223% of ATK and creates 1 stack of Mental Fatigue. Also inflicts DoT equal to 9.7% of ATK every 2 seconds for 10 seconds. For 20 seconds, gain one level of Flash of Agony per cast. DMG of each Flash of Agony level increases by 10%. Cooldown time immediately resets at Lv 3 Enhanced Flash of Agony. All Flash of Agony levels are consumed, Dazing the target for 2 seconds and inflicting 3 stacks of Mental Fatigue.
Throbbing PainThrobbing PainInflicts damage equal to 23.4% of ATK every 2 seconds for 12 seconds. Cannot be active at the same time as Beg for Mercy.
Crippling CurseCrippling CurseDMG of Throbbing Pain increases by 20%, and target's ATK SPD is reduced by 10%.
Gratuitous GriefGratuitous GriefWhen using Throbbing Pain, there is a 50% chance to cast Gratuitous Grief, inflicting DMG equal to 15.5% of ATK every 2 seconds for 12 seconds.
Festering BoilFestering BoilDeals DMG equivalent to 80% of ATK and DoT equal to 49% of ATK every 2 seconds for 12 seconds. Cannot be stacked with Recurring Nightmare or Waking Terror. Creates 1 stack of Mental Fatigue.
Tormenting TempoTormenting TempoReduces the cooldown of Festering Boil by 2 seconds and increases DMG by 20%. Instantly knocks target back 3 meters.
BarrennessBarrennessInflicts DoT equal to 37.5% of ATK every second for 5 seconds and drains the target of 6% of their CP. Creates 1 stack of Mental Fatigue.
Cycle of ViolenceCycle of ViolenceBinds the target to the nearest enemy in a 10-meter radius, inflicting DMG equal to 247% of ATK every second for 10 seconds. Effect ends when targets move more than 10 meters apart, regardless of remaining duration. Creates 1 stack of Mental Fatigue.
Cycle of ExploitationCycle of ExploitationRegen 25% of DMG inflicted by Cycle of Violence as HP.
Misery's MirrorMisery's MirrorReceive -50% DMG from target inflicted with Misery's Mirror and reflect all other damage for 3 seconds. Damage reduction does not apply to DoT or monster attacks. The skill only works in PvP. Can be used while immobilized. Creates 1 stack of Mental Fatigue.
Searing MadnessSearing MadnessAttacking a target affected by Misery's Mirror increases ATK SPD by 40% for 3 seconds.
Impending DoomImpending DoomCreates 1 stack of Mental Fatigue, dealing DoT equal to 30.8% of ATK every second for 3 seconds. The skill ending triggers an explosion, inflicting DMG equivalent to 178% of ATK to up to 10 enemies within 8 meters and stuns them for 2 seconds.
สกิลสาย Reaper36
ไอคอนสกิลรายละเอียด
Organ RuptureOrgan RuptureInflicts DMG equal to 150% of ATK and decreases target's CRIT EVA by 10% for 10 seconds.
Organ FailureOrgan FailureDMG of Organ Rupture increases by 50% on targets affected by a CRIT EVA debuff.
ImpalementImpalementInflicts DMG equivalent to 181% of ATK.
SeveranceSeveranceInflicts DMG equal to 80% of ATK for 15 seconds. Creates a wound effect, causing the next DMG dealt by Severance to be increased by 20%. Triggered by using Impalement. Wound effect stacks up to 5 times. Skill activates instantly when used.
Lasting DamageLasting DamageWhen Severance deals CRIT DMG to the target, Severance is triggered again and creates a wound effect.
Ill OmenIll OmenDeals DMG equivalent to 114% of ATK to enemies within 3 meters of target. 50% chance to cast Arcane Sustenance on target. The skill is activated when CRIT damage is dealt to enemies; 6 second cooldown. Skill activates instantly when used.
Mental CollapseMental CollapseDMG of Ill Omen increases by 20% for each stack of Severance.
Soul ConfiscationSoul ConfiscationDeals DMG equivalent to 181% of ATK. If available, consumes 1Severance effect to reset cooldown. Each time the skill is used, ATK increases by 2% to a maximum of 10% for 15 seconds.
Soul HoardingSoul HoardingEach time Soul Confiscation deals DMG, CRIT ACC increases by 3% for 15 seconds. This effect can stack up to 15%.
Forcible ReturnForcible ReturnConsumes 1 Soul Confiscation stack to inflict DMG equal to 181% of ATK. Each Soul Confiscation effect increases DMG by 15%.
PermanencePermanenceDealing CRIT DMG with Forcible Return immediately creates 1 stack of Soul Confiscation. Forcible Return can be used a maximum of 3 times for 10 seconds without consuming the Soul Confiscation effect. This skill may only be activated once every 30 seconds.
Harbinger of DoomHarbinger of DoomFor 20 seconds, ATK SPD is increased by 20%, and cooldown of Reaper skills is reduced by 20%.
Power of the VoidPower of the VoidPermanent increase of 10% to CRIT ACC. Increases ATK by 25% of CRIT ACC.
Warp RushWarp RushSwift movement immobilizes the target for 1 second, dealing DMG equal to 101% of ATK. Target's Move SPD is reduced by 20% for 5 seconds.
Culling CircleCulling CircleDeals DMG equivalent to 105% of ATK per to enemies within 5 meters.
Reaper's EdgeReaper's EdgeDeals DMG equivalent to 326% of ATK to targets along a straight 10M path. Stuns the target for 2 seconds.
Sickle of DespairSickle of Despair50% chance of activating skill upon dealing DMG with Reaper's Edge. Deals DMG equivalent to 208% of ATK to targets along a straight 10-meter path. Activates Rising Reaper, which increases user's ATK by 10% for 30 seconds. This skill deals 30% more DMG to targets affected by Reaper's Edge. Skill activates instantly when used.
Traces of DespairTraces of DespairResets cooldown of Rising Reaper upon dealing DMG with Spectral Blade while Rising Reaper is active.
ThunderchargeThunderchargeCharges up to 15 meters toward a target and launches a series of 3 strikes. Each strike deals DMG equivalent to 80% of ATK. Enemies with HP below 50% receive 50% additional DMG. 50% chance of activating skill once every 5 seconds upon using Spectral Blade or Warp Rush. Skill activates instantly when used.
Pinpoint PredatorPinpoint PredatorWhen attacking a target with HP below 30% with Reaper skills, grants a 25% chance of CRIT ACC +20% for 5 seconds.
InquisitorInquisitorWhen attacking a target with HP below 30% with Reaper skills, grants a 25% chance of CRIT DMG +20% for 5 seconds.
Dark UsherDark UsherRecover 10% of Magic every second for 10 seconds.
DelugeDelugeDuration of Dark Usher increases by 10 seconds. ATK and ATK SPD of caster and party members +10%.
Dimensional FissureDimensional FissureOpens an interdimensional rift, dealing DMG equivalent to 315% of ATK. Using Teleport within 15 seconds after performing this skill will move you 15 meters back. Enemies with HP below 50% receive 30% additional DMG. You must be at least 5 meters from target to use this skill.
Spectral LanceSpectral LanceDeals DMG equivalent to 152% of ATK and recover 50% of inflicted DMG as HP.
Ghostly GiftGhostly GiftRegen of targets hit by Spectral Lance decreases by 30% for 5 seconds.
DisembowelDisembowelDeals DMG equivalent to 132% of ATK and knocks target back. Skill activates instantly when used.
EviscerateEviscerateDeals DMG equivalent to 187% of ATK and pushes the target back 3 meters. Inflicting CRIT DMG with this skill grants a 50% chance of dealing additional DMG. 50% chance of activating skill when Disembowel is used. Skill activates instantly when used.
Warp RiftWarp RiftDeals DMG equivalent to 189% of ATK and decreases target's Move SPD by 20% for 5 seconds.
Death SentenceDeath SentenceDeals DMG equivalent to 169% of ATK and grants user CRIT ACC +3% per second, up to a maximum of 15%, for 5 seconds. The maximized effect lasts for 3 seconds.
ExecutionExecutionDeals DMG equivalent to 151% of ATK. 50% chance of activating skill when Death Sentence is used. Each Death Sentence effect on the target increases DMG by 10%. Skill activates instantly when used.
Fatal FocusFatal FocusWith 5 Death Sentence stacks, Execution inflicts CRIT DMG and knocks target down upon successful attack.
Burial GroundBurial GroundDeals DMG equivalent to 67% of ATK to all enemies within 5 meters of target area and knocks them down. Enemies are then pulled to the center of the target area.
Mercy KillMercy KillDeals DMG equivalent to 215% of ATK. Stuns targets with HP over 70% for 2 seconds. Enemies with HP below 30% receive 20% additional DMG.
Blood QuenchBlood QuenchSteals 30% of DMG inflicted on target as own HP for 6 seconds when your HP falls below 40%. Effect activates only once every 30 seconds.
Preservation's PrisonerPreservation's PrisonerIgnore all DMG for 5 seconds and regen 3% HP per second. Can be used regardless of abnormal status effects. While the effect is maintained, you cannot take any action. All harmful effects will be removed when effect expires.

Paladin

อัศวินคนสุดท้ายแห่ง Dawn Concord พาลาดินนำแสงสว่างเข้าสู่ห้องนิรภัยที่ลึกที่สุด — เยียวยาบาดแผล สลายคำสาป และปกป้องพันธมิตรใต้พื้นดินศักดิ์สิทธิ์

บทบาท

ซัพพอร์ต (Buffer)

ความยากในการเล่น

ความยาก 3 จาก 5

ทรัพยากรประจำอาชีพ

Radiance

ภาพตัวละคร Paladin อาชีพซัพพอร์ต (Buffer)
สไตล์การต่อสู้
รักษาพันธมิตร ประทานพร ล้างสถานะผิดปกติ ใช้สกิลฉุกเฉิน
อาวุธ
ค้อนศึกและกล่องพระธาตุ
พลังโซลประจำอาชีพ
Radiant Soul — โซลแปรเปลี่ยนเป็นแสงบำบัด

มือใหม่ควรรู้

สกิลส่วนใหญ่ของพาลาดินใช้ Radiance ไปกับการบัฟและประสาทพรให้ทีม ขณะที่สกิลฟื้นฟูพลังนี้กลับมีน้อยมาก จึงต้องบริหารจังหวะใช้อย่างระมัดระวังกว่าอาชีพอื่น

คลังสกิล

สกิลทั้งหมดของ Paladin

ฐานข้อมูลสกิลในเกมจริงของ Paladin มีทั้งหมด 87 สกิล แบ่งเป็นสกิลพื้นฐานที่ใช้ได้ทุกสาย กับสกิลเฉพาะของสาย Crusader และสาย Templar ชื่อสกิลและคำอธิบายคงภาษาอังกฤษต้นฉบับตามที่ปรากฏในเกมจริง

สกิลพื้นฐาน (Common)15
ไอคอนสกิลรายละเอียด
AttackAttackDeals DMG equal to 97% of ATK. When you are under the effect of Divine Fervor, it will turn into Righteous Fury and deal DMG equal to 141% of ATK. Righteous Fury consumes the Divine Fervor.
Holy StrikeHoly StrikeDeals DMG equal to 121% of ATK. grants Divine Fervor.
Swift SmiteSwift SmiteQuickly strikes target and deals DMG equal to 143% of ATK. Available only under the effect of Divine Fervor. Activates immediately upon use and cancels all other actions.
Crest of PunishmentCrest of PunishmentDecreases the threat level you generate by 30%. Increases DMG dealt with Righteous Fury by 30%. Gain 10 Radiance every time you use Righteous Fury.
ExorcismExorcismRemoves one Curse or Magic effect from you or an ally.
RollRollRolls forward 7 meter out of danger. Activates immediately upon use and cancels all other actions.
ConvictionConvictionDeals DMG equal to 83% of ATK, and deals additional DMG equal to 1% of ATK per 1 Radiance you currently have in total. Grants Divine Fervor.
Harsh JudgmentHarsh JudgmentDeals DMG equal to 228% of ATK. Chance for activation is equal to consumption of radiance previous skill had. Activates immediately upon use and cancels all other actions.
Shield BlockShield BlockStay stationary in defensive stance for 2 seconds. Decrease EVA by 100%, DMG received by 60%. You cannot be knocked back or down.
PenancePenancePuts target to sleep for 4 seconds. Target is immobilized and recovers 5%HP per second until attacked or effect ends. Effect lasts for 20 seconds if the target is a monster.
Divine SplendorDivine SplendorGrants Divine Fervor and completely recovers Radiance
Shield of WrathShield of WrathLeaps towards target and deals DMG equal to 91% of ATK. Gain 10 Radiance.
Shield SlingShield SlingDeals DMG equal to 76% of ATK and interrupts enemy skills with yellow casting bar. For seconds, targets whose skills have been interrupted cannot use skills that have a Casting Time. Activates immediately upon use and cancels all other actions.
Rebounding ShieldRebounding ShieldBlocking an enemy's attack with shield block will return DMG to attacker equal to 5% of DEF.
Safe HavenSafe HavenReturn to Inn. Can not cast while in combat.
สกิลสาย Crusader36
ไอคอนสกิลรายละเอียด
IconoclasmIconoclasmAttacks target with your weapon 3 times, inflicting DMG equal to 46/69/115% of ATK, respectively. Grants Divine Fervor.
Hammer of MightHammer of MightEach hit of Iconoclasm has 20% chance of increasing your ATK by 6%. Effect stacks up to 18% and lasts for 5 seconds.
Hammer of PunishmentHammer of PunishmentDeals DMG equal to 166% of ATK. Grants Divine Fervor.
Hammer of CoercionHammer of CoercionHammer of Punishment decreases the target's CRIT EVA by 10% for 8 seconds.
Heavenly ScornHeavenly ScornStrikes target with your weapon and deals DMG equal to 223% of ATK. Heavenly Scorn has 50% chance of activating when use Swift Smite, Spinning Strike, or Consecrated Charge. Cannot be oftener than once every 3 seconds. Activates immediately upon use and cancels all other actions.
Hammer of ImmolationHammer of ImmolationSpinning Strike burns the target. Deals DoT equal to 44% of ATK per second for 2 seconds.
Spinning StrikeSpinning StrikeDeals DMG equal to 148% of ATK. Available only under the effect of Divine Fervor. Activates immediately upon use and cancels all other actions.
Scornful SacramentScornful SacramentEach hit of Heavenly Scorn has 50% chance to increase player and party members ATK SPD by 7% for 5 seconds.
Consecrated FlameConsecrated FlameDeals DMG equal to 50% of ATK and converts each extra Radiance point you currently have into 3% of ATK additional DMG.
Fire of RetributionFire of RetributionEach hit of Righteous Fury increases Consecrated Flame DMG by 50% of ATK, up to 250%. Effect lasts for 10 seconds and is consumed when using Consecrated Flame.
Testament of WillTestament of WillIncrease CRIT DMG by 10% for 15 seconds upon using Flame of Courage or Light of Hope.
The ArbiterThe ArbiterSkills that grant Divine Fervor have 60% chance to set Harsh Judgment available. lasts for 30 seconds.
Baleful BlessingBaleful BlessingPermanently increases CRIT ACC and Piercing by 10%. ATK is increase equal to 15% of CRIT ACC and Piercing.
WrathWrathEach CRIT hit you land has 30% chance to grant 5% Piercing for 10 seconds. Effect stacks up to 15%.
Sanctifying SpiralSanctifying SpiralDeals DMG equal to 55% of ATK twice to enemies within a 5 meter radius.
Testament of FervorTestament of FervorIf the second strike of Sanctifying Spiral lands, the next Sanctifying Spiral's DMG is increased by 5%. Effect stacks up to 25%.
Ruptured ReliquaryRuptured ReliquaryA burst of divine light that deals DMG equal to 194% of ATK and stuns targets for 1second within a 8 meter radius.
Divine TranceDivine TranceRecover 50 Radiance upon using Ruptured Reliquary with 5 stacks of Testament of Fervor.
Valor's EdgeValor's EdgeIncrease ATK by 10%, Move SPD by 40%, and become immune to knock back for 10 seconds.
Luminous StrikeLuminous StrikeStrikes the target twice with shield and weapon, dealing DMG equal to 112% of ATK respectively.
Crest of ConcentrationCrest of ConcentrationYour attacks within 1 second after using Luminous Strike will be guaranteed CRIT hit. Effect duration extends 1 second for every 20% HP the target lost.
Shield of JudgmentShield of JudgmentStrikes target with your shield, dealing DMG equal to 184% of ATK and recovers 20 Radiance. available when landing CRIT hit with Harsh Judgment. Activates immediately upon use and cancels all other actions.
Shield of Judgment MasteryShield of Judgment MasteryShield of Judgment is re-useable upon landing CRIT hit with Shield of Judgment.
Luminous BlastLuminous BlastDeals DMG equal to 285% of ATK, and stuns for 2 seconds targets in a straight line of 20 meter.
Sanctifying FetterSanctifying FetterCharges toward target and immobilizes it for 1 second, dealing DMG equal to 178% of ATK. Grants Divine Fervor every second for 5 seconds.
Testament of PunishmentTestament of PunishmentIncreases CRIT ACC by 12% and ATK SPD by 10% for 8 seconds after using Sanctifying Fetter.
Glorious LeapGlorious LeapLeaps to a target, immobilizes it for 1 second and deals DMG equal to 119% of ATK. Grants Divine Fervor. The chance Harsh Judgement to be available is increased by 1% per Radiance consumed, for 8 sec.
Mark of JudgmentMark of JudgmentUnder the effect of Divine Fervor, Glorious Leap deals 40% more DMG and decreases target's PvP DEF by 10% for 5 seconds.
Hammer of DominationHammer of DominationDeals DMG equal to 241% of ATK and knocks target down. 50% chance to be available when using Glorious Leap. Activates immediately upon use and cancels all other actions.
Aura of GloryAura of GlorySanctifying Fetter and Glorious Leap deal 30% more DMG for 10 seconds after using Hammer of Domination.
Consecrated ChargeConsecrated ChargeCharges 5 meter forward. Deals DMG to enemies along path equal to 106% of ATK. Available only under the effect of Divine Fervor. Cool down resets immedietely upon use every 5 second. Activates immediately upon use and cancels all other actions.
Consecrated BlitzConsecrated BlitzCharges 5m forward. Deals DMG to enemies along path equal to 106% of ATK and stuns them for 1 second. 50% chance to be available upon using Consecrated Charge. Activates immediately upon use and cancels all other actions.
Divine HandDivine HandFires a beam of light 10 meters forward that knocks enemies back. Deals DMG equal to 86% of ATK 3 times.
PrayerPrayerDivine Hand's DMG is increased by 10% every 10% HP you lost.
Testament of WisdomTestament of WisdomUsing Flame of Courage or Light of Hope reduces CD of Sanctifying Fetter and Glorious Leap by 50% for 15 seconds.
Tide of LightTide of LightImmediately escape CC effects and charge 15 meters forward unstoppable; knocks down enemies along path and deals DMG equal to 64% of ATK.
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Shield StrikeShield StrikeDeals DMG equal to 196% of ATK and decreases target's ATK by 5% for 10 seconds. Grants Divine Fervor. available after blocking an attack with Shield Block. Activates immediately upon use and cancels all other actions.
Crest of RetaliationCrest of RetaliationWhen struck, 50% chance to Shield Strike to be available regardless of Shield Block. Only activates once every 5 seconds.
Zealous SlamZealous SlamDeals DMG equal to 182% of ATK and decreases target's DEF by 10% for 10 seconds. 33% chance to be usuable when using Righteous Fury. Activates immediately upon use and cancels all other actions.
Armor BreakerArmor BreakerZealous Slam increases target's damage taken by 3% stacks up to 9%.
Hammer of WrathHammer of WrathDeals DMG equal to 163% of ATK. 20% more DMG under the effect of Divine Fervor.
Fervid PrayerFervid PrayerUsing Hammer of Wrath grants Divine Fervor.
Mighty UppercutMighty UppercutDeals DMG equivalent to 196% of ATK. Immediately resets Hammer of Wrath's cooldown and Hammer of Wrath will have 80% less cooldown for next 5 sec. 50% chance to be available when using Shield Strike or Zealous Slam. Activates immediately upon use and cancels all other actions.
Testament of SalvationTestament of SalvationIncreases all healing received by 20%.
Elysian BurstElysian BurstDeals DMG equivalent to 226% of ATK to targets within 5 meters and decreases their ATK SPD by 10% for 10 seconds.
Defensive AdvantageDefensive AdvantageIncreases DEF by 30% for 5 seconds when an attack is blocked with Shield Block.
Shield of SalvationShield of SalvationWhile Shield Block is activated, the first time you block an enemy's attack you and your party members within a 30 meter radius recover 4% HP and increases CRIT ACC BY 10% for 5 seconds.
Celestial RevelationCelestial RevelationYou and party members within 30 meter radius recover 0.4% HP per 1% lost HP.
Anointed ArmorAnointed ArmorPermanently increases DEF by 50% and PvP DEF by 20%. Also increases ATK by 8% of DEF. Increases Skill DMG against PC.
Majestic FuryMajestic FuryA burst of holy light that deals DMG equivalent to 122% of ATK to enemies within 5-meter radius.
Crest of DeterminationCrest of DeterminationToggle skill. On: Recover 5 Radiance per second. Increase threat generation by 200%. Redirect DMG taken from monsters to party members, each member receive 10% of DMG that would be dealt to you. Off: Increase Righteous Fury DMG by 25%.
Taunting ChargeTaunting ChargeCharges towards target, provokes and deals DMG equivalent to 175% of ATK. Recovers 50 Radiance. If the target is a monster, it will attack you for 3 seconds. Skill is more effective against monsters that are not in combat.
Menacing ResonanceMenacing ResonanceProvokes all enemies within 15 meters. Recovers 50 Radiance. If the target is a monster, it will to attack you for 3 seconds. Skill is more effective against monsters that are not in combat.
PerseverancePerseveranceIncreases DEF by 20% and reflects DMG equal to 2% of DEF to attackers for 5 seconds after using Menacing Resonance.
Azure StormAzure StormRays of divine light strike the target, dealing DMG equivalent to 25% of ATK 5 times. converts each extra radiance point you currently have into 2.2% of ATK and add to first strike.
Azure BindingAzure BindingImmobilizes target struck by Azure Storm for 2 seconds. Target takes 50% more DMG from Shield of Wrath and Taunting Charge while bound.
Thunder HammerThunder HammerDeals DMG equivalent to 106% of ATK to enemies within a 5-meter radius. and stuns for 2 seconds.
Sacred ShelterSacred ShelterWhile channeling, increase you and party members DEF by 50% within 20-meter radius. Can be maintained for maximum 5 seconds.
Blazing ResolutionBlazing ResolutionCharacters affected by Sacred Shelter can not be knocked back or down.
Angelic AegisAngelic AegisIncreases DEF by 100% and reflects DMG equivalent to 5% of your DEF to attackers for 10 seconds.
Whirling ShieldWhirling ShieldAttacks the target with your shield 4 times, each hit deals DMG equivalent to 82% of ATK. Last hit is guaranteed to CRIT. available after blocking an Attack with Shield Block. Activates immediately upon use and cancels all other actions.
Sanctified ShieldSanctified ShieldWhirling Shield grants Divine Fervor.
Hammer of GloryHammer of GloryDeals DMG equivalent to 175% of ATK and decrease target's CRIT ACC by 15% for 5 seconds. Grants Divine Fervor.
Testament of WarTestament of WarAfter using Hammer of Glory, increases subsequent Hammer of Glory DMG by 10%, up to 30%. lasts for 10 seconds.
Righteous BlessingRighteous BlessingRighteous Fury has a 50% chance of granting Divine Fervor.
Shield of CoercionShield of CoercionDeals DMG equivalent to 235% of ATK and decreases target's PvP Piercing by 20% for 5 seconds.
Shield of DominationShield of DominationKnocks target down, deals DMG equivalent to 194% of ATK, decreases target's ACC by 10% for 10 seconds. 50% chance to be available when using Shield of Coercion. Activates immediately upon use and cancels all other actions.
Shock ShieldShock ShieldDeals DMG equivalent to 78% of ATK every time you block an attack with Shield Block. Additionally immobilizes the enemy for 2 seconds.
Divine VortexDivine VortexDeals DMG equivalent to 64% of ATK to enemies within 5 meters every second for 10 seconds. Consumes target's CP by 5%.
Swift AegisSwift AegisIncreases Move SPD by 25% for 5 seconds when an attack is blocked with Shield Block.
Guardian's BlessingGuardian's BlessingIncreases PvP DEF by 15% for 15 seconds upon Using Shield of Innocence or Hand of Peace.
Light of RetributionLight of RetributionDeals DMG equivalent to 183% of ATK to enemies within 6-meter radius. Additionally knocks enemies back 8 meters.

เลือกอาชีพแรก

ไม่มีอาชีพไหนผิด มีเพียงอาชีพที่เหมาะกับจังหวะการเล่นของคุณ — ใช้ความยากในการเล่นและบทบาทที่ต้องการเป็นเข็มทิศ

สำหรับผู้เล่นใหม่ที่ยังไม่แน่ใจสไตล์ของตัวเอง Guardian และ Warrior คือจุดเริ่มต้นที่ให้อภัยที่สุด — ความยากในการเล่นอยู่ที่ระดับ 2 จาก 5 ทั้งคู่ ยืนรับดาเมจแนวหน้าและโจมตีตรงไปตรงมา ไม่ต้องบริหารทรัพยากรซับซ้อน เรียนรู้จังหวะการต่อสู้ได้เร็ว และแทบไม่มีทางตายเพราะเผลอบริหารพลังผิดจังหวะ

ถ้าอยากลองอะไรที่ท้าทายขึ้นอีกขั้นแต่ยังไม่ถึงกับซับซ้อนจัด กลุ่มความยากระดับ 3 คือ Sorceress, Archer และ Paladin — ทั้งสามต้องอาศัยการวางตำแหน่งและจังหวะที่แม่นยำกว่า Tank แต่ก็ให้รางวัลตอบแทนเป็นดาเมจระยะไกลหรือพลังบัฟที่ทรงพลังกว่ามาก เหมาะกับผู้เล่นที่ผ่านสิบชั่วโมงแรกมาแล้วและอยากลองบทบาทอื่น

ส่วนผู้เล่นที่มองหาความท้าทายเต็มรูปแบบ Rogue (ความยาก 4) ให้รางวัลกับจังหวะเข้า-ออกที่แม่นยำและการอ่านคูลดาวน์ศัตรู ส่วน Warlock (ความยาก 5) คืออาชีพที่ยากที่สุดในบรรดา 7 อาชีพ ต้องบริหารสมดุลการใช้และฟื้นฟู Magic ไปพร้อมกันตลอดเวลา — ทั้งสองอาชีพนี้เหมาะกับผู้เล่นที่ชอบเรียนรู้ระบบซับซ้อนและอยากได้เพดานดาเมจสูงสุดเป็นการตอบแทน

ไม่ว่าจะเลือกอาชีพไหน จำไว้ว่าการลบตัวละครเลเวล 10 ขึ้นไปต้องรอ 6 วันหลังรีสตาร์ทเซิร์ฟเวอร์ ขณะที่ตัวละครต่ำกว่าเลเวล 10 ลบได้ทันที — ถ้ายังลังเลระหว่างสองอาชีพ ลองเล่นทั้งคู่ถึงเลเวลหลักหน่วยก่อนตัดสินใจจริงจังก็ยังไม่สาย หนึ่งบัญชีสร้างตัวละครได้สูงสุด 4 ตัวต่อเซิร์ฟเวอร์อยู่แล้ว

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